Advanced match analysis
soliman480 vs Black_Mail
- Queue
- Ranked 1v1 Supremacy
- Map
- Marsh
- Map Seed
- 26397
- Duration
- 21:52
- Patch
- 19.17020
- Played
- · 5 hours ago
Defeated
soliman480
Gaia · Elo 1137 -14
21:52
Match length
Winner
Black_Mail
Thor · Elo 1207 +14
40.1% win probability
Pre-match · Black_Mail favored
win probability 59.9%
Key momentsIn match order
soliman480
Gaia · Blue- EAPM
- 42.8
- Favorite unit
- Murmillo 68 fielded
- Largest army
- 168
- First expansion
- 7:24
Age path
OceanusClassical · Research start 2:47
TheiaHeroic · Research start 14:24
AtlasMythic · Research start 19:44
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Market economy5,000 total resource volume
Large army production168 military units
No post-game awards
Black_Mail
Thor · Red- EAPM
- 69.9
- Favorite unit
- Throwing Axeman 27 fielded
- Largest army
- 106
- First expansion
- 12:53
Age path
ForsetiClassical · Research start 3:17
SkadiHeroic · Research start 11:44
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom3 expansion build events
Large army production106 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 5,000 total volume›
soliman480
Bought
Sold
Total player market volume5,000
Black_Mail
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.