Advanced match analysis
[DoD]FireFox vs Devil
- Queue
- Ranked 1v1 Supremacy
- Map
- Alfheim
- Map Seed
- 29710
- Duration
- 16:25
- Patch
- 19.17020
- Played
- · 5 hours ago
Defeated
[DoD]FireFox
Thor · Elo 1863 -12
16:25
Match length
Winner
Devil
Loki · Elo 1979 +12
33.9% win probability
Pre-match · Devil favored
win probability 66.1%
Key momentsIn match order
[DoD]FireFox
Thor · Blue- EAPM
- 65.5
- Favorite unit
- Throwing Axeman 154 fielded
- Largest army
- 224
- First expansion
- —
Age path
FreyjaClassical · Research start 3:26
SkadiHeroic · Est. start 9:43
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling9 wall build events
Large army production224 military units
No post-game awards
Devil
Loki · Red- EAPM
- 50.8
- Favorite unit
- Throwing Axeman 55 fielded
- Largest army
- 94
- First expansion
- —
Age path
HeimdallClassical · Research start 3:21
BragiHeroic · Research start 12:45
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling7 wall build events
Market economy200 total resource volume
Large army production94 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 200 total volume›
[DoD]FireFox
Bought
No buys
Sold
No sells
Total player market volume0
Devil
Bought
No buys
Sold
Total player market volume200
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.