Advanced match analysis
GustavinhoJR#816 vs The Enforcer
- Queue
- Ranked 1v1 Supremacy
- Map
- Midgard
- Map Seed
- 27540
- Duration
- 12:23
- Patch
- 19.17020
- Played
- · 5 hours ago
Winner
GustavinhoJR#816
Amaterasu · Elo 822 +10
12:23
Match length
Defeated
The Enforcer
Zeus · Elo 662 -10
71.5% win probability
Pre-match · GustavinhoJR#816 favored
win probability 28.5%
Key momentsIn match order
GustavinhoJR#816
Amaterasu · Blue- EAPM
- 14.0
- Favorite unit
- Samurai 10 fielded
- Largest army
- 29
- First expansion
- 11:17
Age path
MinakatatomiClassical · Research start 4:44
HachimanHeroic · Timing unavailable
MythicNot reached
Opening read
Water BoomExisting water-opening timing signal.
Water commitment3 dock build events
No post-game awards
The Enforcer
Zeus · Red- EAPM
- 25.5
- Favorite unit
- Hoplite 31 fielded
- Largest army
- 39
- First expansion
- —
Age path
AthenaClassical · Research start 2:55
HeroicNot reached
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water commitment1 dock build events
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.