Advanced match analysis
haruki0215 vs Ocebe_VIP
- Queue
- Ranked 1v1 Supremacy
- Map
- Steppe
- Map Seed
- 21473
- Duration
- 31:40
- Patch
- 19.17020
- Played
- · 5 hours ago
Winner
haruki0215
Ra · Elo 1180 +16
31:40
Match length
Defeated
Ocebe_VIP
Tsukuyomi · Elo 1147 -16
54.7% win probability
Pre-match · haruki0215 favored
win probability 45.3%
Key momentsIn match order
haruki0215
Ra · Blue- EAPM
- 30.5
- Favorite unit
- Camel Rider 68 fielded
- Largest army
- 181
- First expansion
- 4:46
Age path
PtahClassical · Research start 3:18
SobekHeroic · Est. start 7:42
OsirisMythic · Est. start 20:53
Opening read
2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Multi-TC boom3 expansion build events
Heavy walling24 wall build events
Large army production181 military units
No post-game awards
Ocebe_VIP
Tsukuyomi · Red- EAPM
- 28.4
- Favorite unit
- Naginata Rider 58 fielded
- Largest army
- 197
- First expansion
- 9:16
Age path
Inari OkamiClassical · Research start 3:37
FujinHeroic · Research start 16:59
WatatsumiMythic · Research start 20:42
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom4 expansion build events
Market economy2,500 total resource volume
Large army production197 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 2,500 total volume›
haruki0215
Bought
No buys
Sold
No sells
Total player market volume0
Ocebe_VIP
Bought
No buys
Sold
Total player market volume2,500
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.