Advanced match analysis
Jaquer vs Mestre Shifu
- Queue
- Ranked 1v1 Supremacy
- Map
- Yellow River
- Map Seed
- 15701
- Duration
- 20:14
- Patch
- 19.17020
- Played
- · 5 hours ago
Defeated
Jaquer
Zeus · Elo 1274 -16
20:14
Match length
Winner
Mestre Shifu
Freyr · Elo 1313 +16
44.4% win probability
Pre-match · Mestre Shifu favored
win probability 55.6%
Key momentsIn match order
Jaquer
Zeus · Pink- EAPM
- 62.5
- Favorite unit
- Hoplite 102 fielded
- Largest army
- 211
- First expansion
- 7:07
Age path
AthenaClassical · Est. start 2:43
DionysusHeroic · Est. start 17:04
HeraMythic · Timing unavailable
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Large army production211 military units
No post-game awards
Mestre Shifu
Freyr · Red- EAPM
- 41.2
- Favorite unit
- Throwing Axeman 64 fielded
- Largest army
- 129
- First expansion
- 10:00
Age path
UllrClassical · Research start 3:31
AegirHeroic · Est. start 10:50
VidarMythic · Research start 17:09
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling13 wall build events
Market economy1,600 total resource volume
Large army production129 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,600 total volume›
Jaquer
Bought
No buys
Sold
No sells
Total player market volume0
Mestre Shifu
Bought
Sold
Total player market volume1,600
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.