Advanced match analysis
soliman480 vs Uglich
- Queue
- Ranked 1v1 Supremacy
- Map
- Tundra
- Map Seed
- 12436
- Duration
- 12:02
- Patch
- 19.17020
- Played
- · 5 hours ago
Defeated
soliman480
Gaia · Elo 1158 -14
12:02
Match length
Winner
Uglich
Kronos · Elo 1233 +14
39.4% win probability
Pre-match · Uglich favored
win probability 60.6%
Key momentsIn match order
soliman480
Gaia · Blue- EAPM
- 21.0
- Favorite unit
- Murmillo 13 fielded
- Largest army
- 22
- First expansion
- 5:03
Age path
OceanusClassical · Research start 3:32
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
No post-game awards
Uglich
Kronos · Red- EAPM
- 31.6
- Favorite unit
- Turma 24 fielded
- Largest army
- 37
- First expansion
- 4:37
Age path
PrometheusClassical · Research start 2:42
RheiaHeroic · Est. start 10:42
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.