Replay-derived match flow, timings, and composition.

Advanced match analysis

Redvolt vs Black_Mail

Queue
Ranked 1v1 Supremacy
Map
Blue Lagoon
Map Seed
20431
Duration
31:05
Patch
19.17020
Played
· 5 hours ago
Blue Lagoon map preview
MapBlue Lagoon
Defeated
Redvolt Amaterasu · Elo 1134 -15
31:05 Match length
Winner
Black_Mail Hades · Elo 1193 +15
41.6% win probability Pre-match · Black_Mail favored win probability 58.4%
Key momentsIn match order
Fastest Classical
3:39* Black_Mail Ares · estimated
First extra TC
4:30 Redvolt Town Center
First pressure
5:20 Redvolt Stable Japanese
Armory timing
7:09 Redvolt Armory
Fastest Heroic
10:43* Redvolt Hachiman · estimated
Fortress timing
12:19 Black_Mail Fortress
Fastest Mythic
20:22* Black_Mail Artemis · estimated

Redvolt

Amaterasu · Blue
Loss 1134 -15
EAPM
28.8
Favorite unit
Naginata Rider
69 fielded
Largest army
177
First expansion
4:30
Age path
MinakatatomiClassical · Research start 3:20
HachimanHeroic · Research start 9:28
OkuninushiMythic · Research start 20:27
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Large army production177 military units
No post-game awards

Black_Mail

Hades · Red
Win 1193 +15
EAPM
71.9
Favorite unit
Hoplite
63 fielded
Largest army
139
First expansion
4:34
Age path
AresClassical · Research start 2:39
ApolloHeroic · Research start 10:39
ArtemisMythic · Research start 18:22
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom6 expansion build events
Heavy walling10 wall build events
Large army production139 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Redvolt

Army · 177

Units

Naginata Rider69
Samurai50
Bushi27
Shinobi20
Yumi Archer5
Yumi Horse Archer5
Daimyo1
Buildings 12 types
Farm51
House32
Watermill13
Dojo6
Stable Japanese5
Castle4
Mining Camp Japanese4
Town Center4
Shrine Japanese3
Armory2
Guardhouse2
Temple1
God powers 5 invoked
Solar Shield2
Sacred Gate1
Shogun1
Shrine Of The Hunt1

Black_Mail

Army · 139

Units

Hoplite63
Toxotes46
Hypaspist15
Chimera5
Petrobolos4
Manticore2
Achilles1
Ajax1
Chiron1
Perseus1
Buildings 11 types
Farm52
Storehouse17
House16
Wall10
Fortress6
Granary6
Town Center6
Archery Range5
Military Academy5
Temple5
Armory1
God powers 5 invoked
Earthquake2
Pestilence1
Sentinel1
Underworld Passage1