Advanced match analysis
salihtnrkl8 vs :)
- Queue
- Ranked 1v1 Supremacy
- Map
- Blue Lagoon
- Map Seed
- 30897
- Duration
- 34:40
- Patch
- 19.17020
- Played
- · 6 hours ago
Defeated
salihtnrkl8
Zeus · Elo 918 -20
34:40
Match length
Winner
:)
Thor · Elo 864 +20
57.7% win probability
Pre-match · salihtnrkl8 favored · Upset
win probability 42.3%
Key momentsIn match order
salihtnrkl8
Zeus · Blue- EAPM
- 45.3
- Favorite unit
- Hoplite 144 fielded
- Largest army
- 236
- First expansion
- 23:59
Age path
AthenaClassical · Research start 2:59
DionysusHeroic · Research start 15:14
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Large army production236 military units
No post-game awards
:)
Thor · Red- EAPM
- 34.6
- Favorite unit
- Throwing Axeman 67 fielded
- Largest army
- 178
- First expansion
- 19:04
Age path
FreyjaClassical · Est. start 2:34
BragiHeroic · Est. start 8:46
TyrMythic · Est. start 19:20
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom7 expansion build events
Heavy walling12 wall build events
Large army production178 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.