Advanced match analysis
c00kie1402 vs fophoofd666
- Queue
- Ranked 1v1 Supremacy
- Map
- Ghost Lake
- Map Seed
- 10668
- Duration
- 12:04
- Patch
- 19.17020
- Played
- · 6 hours ago
Defeated
c00kie1402
Hades · Elo 952 -48
12:04
Match length
Winner
fophoofd666
Poseidon · Elo 1016 +16
40.9% win probability
Pre-match · fophoofd666 favored
win probability 59.1%
Key momentsIn match order
c00kie1402
Hades · Blue- EAPM
- 15.7
- Favorite unit
- Hippeus 10 fielded
- Largest army
- 16
- First expansion
- —
Age path
AthenaClassical · Research start 3:23
ApolloHeroic · Research start 10:09
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
fophoofd666
Poseidon · Red- EAPM
- 27.8
- Favorite unit
- Hippeus 14 fielded
- Largest army
- 22
- First expansion
- 4:45
Age path
HermesClassical · Est. start 2:40
AphroditeHeroic · Est. start 10:03
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling11 wall build events
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.