Replay-derived match flow, timings, and composition.

Advanced match analysis

Tzebe + Scotsman vs pcassim + ElRusoM

Queue
Ranked 2v2 Supremacy
Map
Steppe
Map Seed
433
Duration
41:05
Patch
19.17020
Played
· 1 day ago
Steppe map preview
MapSteppe
Victory Team Elo 914
Tzebe Amaterasu · Elo 867 +19
Scotsman Kronos · Elo 960 +25
41:05 Match length
Defeat Team Elo 870
pcassim Zeus · Elo 881 -47
ElRusoM Hades · Elo 858 -15
56.3% win probability Pre-match · Tzebe + Scotsman favored win probability 43.7%
Key momentsIn match order
Fastest Classical
4:14* Tzebe Ame No Uzume · estimated
First pressure
5:35 pcassim Archery Range
First extra TC
5:57 Tzebe Town Center
Armory timing
6:48 pcassim Armory
Fastest Heroic
9:23* ElRusoM Apollo · estimated
Fortress timing
12:17 Tzebe Castle
Market timing
13:46 Scotsman Market
Fastest Mythic
19:17* Tzebe Takemikazuchi · estimated

Tzebe

Amaterasu · Blue · Team 1
Win 867 +19
EAPM
20.7
Favorite unit
Samurai
132 fielded
Largest army
185
First expansion
5:57
Age path
Ame No UzumeClassical · Research start 3:14
RaijinHeroic · Research start 10:55
TakemikazuchiMythic · Research start 17:17
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling11 wall build events
Large army production185 military units
No post-game awards

pcassim

Zeus · Red · Team 2
Loss 881 -47
EAPM
38.3
Favorite unit
Hypaspist
362 fielded
Largest army
629
First expansion
8:08
Age path
HermesClassical · Research start 3:20
ApolloHeroic · Research start 9:45
HephaestusMythic · Research start 18:25
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom6 expansion build events
Large army production629 military units
No post-game awards

Scotsman

Kronos · Yellow · Team 1
Win 960 +25
EAPM
32.8
Favorite unit
Destroyer
135 fielded
Largest army
449
First expansion
7:55
Age path
PrometheusClassical · Est. start 3:27
RheiaHeroic · Est. start 10:20
HeliosMythic · Research start 17:21
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy52,000 total resource volume
Large army production449 military units
No post-game awards

ElRusoM

Hades · Green · Team 2
Loss 858 -15
EAPM
44.5
Favorite unit
Hoplite
317 fielded
Largest army
512
First expansion
8:35
Age path
AthenaClassical · Research start 4:12
ApolloHeroic · Research start 8:08
HephaestusMythic · Research start 18:02
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom6 expansion build events
Large army production512 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 52,000 total volume

Tzebe

Bought

No buys

Sold

No sells

Total player market volume0

pcassim

Bought

No buys

Sold

No sells

Total player market volume0

Scotsman

Bought

No buys

Sold

Food35,500
Wood16,500
Total player market volume52,000

ElRusoM

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Tzebe

Army · 185

Units

Samurai132
Yumi Archer20
Shinobi16
Onmyoji13
Onna Musha2
Oyumi2
Buildings 13 types
Farm19
House17
Wall11
Dojo10
Watermill9
Mining Camp Japanese5
Shrine Japanese4
Guardhouse2
Town Center2
Armory1
Castle1
Market1
Temple1
God powers 5 invoked
Solar Shield2
Divine Slash1
Goshinboku1
Thunder Burst1

pcassim

Army · 629

Units

Hypaspist362
Hoplite143
Toxotes40
Peltast36
Myrmidon11
Petrobolos10
Helepolis9
Heracles7
Bellerophon4
Jason4
Odysseus3
Buildings 11 types
Farm37
Military Academy34
House29
Storehouse15
Archery Range7
Fortress6
Temple6
Town Center6
Armory2
Granary2
Market2
God powers 6 invoked
Plenty Vault2
Underworld Passage2
Bolt1
Cease Fire1

Scotsman

Army · 449

Units

Destroyer135
Fanatic121
Contarius50
Murmillo45
Arcus35
Cheiroballista35
Oracle13
Fire Siphon10
Katapeltes5
Buildings 11 types
Farm45
Manor8
Military Barracks8
Palace4
Counter Barracks3
Town Center2
Armory1
Economic Guild1
Market1
Sentry Tower1
Temple1
God powers 33 invoked
Valor17
Traitor6
Vortex5
Deconstruction4
Titan Gate1

ElRusoM

Army · 512

Units

Hoplite317
Hypaspist86
Peltast60
Colossus19
Ajax11
Chiron6
Gastraphetoros6
Perseus6
Achilles1
Buildings 12 types
Farm30
Military Academy21
Storehouse17
Fortress16
House16
Granary7
Town Center6
Temple5
Archery Range4
Market3
Armory2
Stable2
God powers 7 invoked
Sentinel4
Plenty Vault1
Restoration1
Underworld Passage1