Advanced match analysis
nanobytesinc vs ilovelily
- Queue
- Ranked 1v1 Supremacy
- Map
- Giza
- Map Seed
- 316
- Duration
- 27:48
- Patch
- 19.17020
- Played
- · 7 hours ago
Winner
nanobytesinc
Isis · Elo 1122 +17
27:48
Match length
Defeated
ilovelily
Gaia · Elo 1100 -17
53.2% win probability
Pre-match · nanobytesinc favored
win probability 46.8%
Key momentsIn match order
nanobytesinc
Isis · Grey- EAPM
- 66.5
- Favorite unit
- Camel Rider 103 fielded
- Largest army
- 255
- First expansion
- 5:02
Age path
AnubisClassical · Est. start 3:55
SobekHeroic · Est. start 9:48
OsirisMythic · Research start 16:22
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production255 military units
No post-game awards
ilovelily
Gaia · Green- EAPM
- 49.3
- Favorite unit
- Fanatic 110 fielded
- Largest army
- 246
- First expansion
- 6:55
Age path
LetoClassical · Research start 3:18
RheiaHeroic · Est. start 6:45
HekateMythic · Est. start 11:55
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Market economy6,500 total resource volume
Large army production246 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 6,500 total volume›
nanobytesinc
Bought
No buys
Sold
No sells
Total player market volume0
ilovelily
Bought
Sold
Total player market volume6,500
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.