Replay-derived match flow, timings, and composition.

Advanced match analysis

nanobytesinc vs ilovelily

Queue
Ranked 1v1 Supremacy
Map
Giza
Map Seed
316
Duration
27:48
Patch
19.17020
Played
· 7 hours ago
Giza map preview
MapGiza
Winner
nanobytesinc Isis · Elo 1122 +17
27:48 Match length
Defeated
ilovelily Gaia · Elo 1100 -17
53.2% win probability Pre-match · nanobytesinc favored win probability 46.8%
Key momentsIn match order
Fastest Classical
4:18* ilovelily Leto · estimated
First pressure
4:30 nanobytesinc Barracks
First extra TC
5:02 nanobytesinc Village Center
Market timing
5:15 ilovelily Market
Fastest Heroic
8:00* ilovelily Rheia · estimated
Armory timing
8:18 nanobytesinc Armory
Fortress timing
10:23 nanobytesinc Migdol Stronghold
Fastest Mythic
13:55* ilovelily Hekate · estimated

nanobytesinc

Isis · Grey
Win 1122 +17
EAPM
66.5
Favorite unit
Camel Rider
103 fielded
Largest army
255
First expansion
5:02
Age path
AnubisClassical · Est. start 3:55
SobekHeroic · Est. start 9:48
OsirisMythic · Research start 16:22
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production255 military units
No post-game awards

ilovelily

Gaia · Green
Loss 1100 -17
EAPM
49.3
Favorite unit
Fanatic
110 fielded
Largest army
246
First expansion
6:55
Age path
LetoClassical · Research start 3:18
RheiaHeroic · Est. start 6:45
HekateMythic · Est. start 11:55
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Market economy6,500 total resource volume
Large army production246 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 6,500 total volume

nanobytesinc

Bought

No buys

Sold

No sells

Total player market volume0

ilovelily

Bought

Food600
Wood100

Sold

Food400
Wood5,400
Total player market volume6,500

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

nanobytesinc

Army · 255

Units

Camel Rider103
Axeman52
Chariot Archer42
War Elephant35
Spearman11
Petsuchos7
Siege Tower4
Catapult1
Buildings 18 types
House52
Farm43
Barracks27
Obelisk14
Sentry Tower8
Migdol Stronghold6
Granary5
Wall5
Market4
Mining Camp4
Armory3
Lumber Camp3
Siege Works2
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
Town Center1
God powers 4 invoked
Locust Swarm1
Plague Of Serpents1
Prosperity1
Son Of Osiris1

ilovelily

Army · 246

Units

Fanatic110
Arcus63
Automaton25
Katapeltes23
Behemoth17
Turma4
Oracle3
Destroyer1
Buildings 10 types
Farm18
Manor8
Temple4
Town Center4
Counter Barracks3
Military Barracks3
Palace3
Armory2
Economic Guild1
Market1
God powers 6 invoked
Traitor3
Gaia Forest2
Spider Lair1