Advanced match analysis
哥特枪骑兵 vs CLOTZ
- Queue
- Ranked 1v1 Supremacy
- Map
- Mirage
- Map Seed
- 21494
- Duration
- 16:05
- Patch
- 19.17020
- Played
- · 1 day ago
Defeated
哥特枪骑兵
Gaia · Elo 1411 -18
16:05
Match length
Winner
CLOTZ
Fuxi · Elo 1406 +18
50.7% win probability
Pre-match · 哥特枪骑兵 favored · Upset
win probability 49.3%
Key momentsIn match order
哥特枪骑兵
Gaia · Yellow- EAPM
- 30.6
- Favorite unit
- Fanatic 17 fielded
- Largest army
- 58
- First expansion
- —
Age path
OceanusClassical · Est. start 4:15
RheiaHeroic · Est. start 8:00
AtlasMythic · Est. start 13:43
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Water commitment2 dock build events
No post-game awards
CLOTZ
Fuxi · Grey- EAPM
- 21.8
- Favorite unit
- Fire Archer 28 fielded
- Largest army
- 47
- First expansion
- —
Age path
ChiyouClassical · Research start 3:54
GoumangHeroic · Research start 6:09
GonggongMythic · Timing unavailable
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Water commitment1 dock build events
Market economy800 total resource volume
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 800 total volume›
哥特枪骑兵
Bought
No buys
Sold
No sells
Total player market volume0
CLOTZ
Bought
Sold
Total player market volume800
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.