Advanced match analysis
duduthespartan vs Ash
- Queue
- Ranked 1v1 Supremacy
- Map
- Alfheim
- Map Seed
- 6195
- Duration
- 26:40
- Patch
- 19.17020
- Played
- · 6 hours ago
Defeated
duduthespartan
Set · Elo 1869 -19
26:40
Match length
Winner
Ash
Poseidon · Elo 1832 +19
55.3% win probability
Pre-match · duduthespartan favored · Upset
win probability 44.7%
Key momentsIn match order
duduthespartan
Set · Blue- EAPM
- 53.4
- Favorite unit
- Camel Rider 56 fielded
- Largest army
- 190
- First expansion
- 23:51
Age path
AnubisClassical · Research start 3:08
NephthysHeroic · Research start 11:55
ThothMythic · Research start 19:18
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling7 wall build events
Market economy1,300 total resource volume
Large army production190 military units
No post-game awards
Ash
Poseidon · Red- EAPM
- 105.0
- Favorite unit
- Peltast 38 fielded
- Largest army
- 151
- First expansion
- 6:13
Age path
HermesClassical · Research start 2:33
AphroditeHeroic · Est. start 11:37
ArtemisMythic · Est. start 16:36
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom5 expansion build events
Heavy walling25 wall build events
Market economy2,100 total resource volume
Large army production151 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 3,400 total volume›
duduthespartan
Bought
Sold
Total player market volume1,300
Ash
Bought
Sold
Total player market volume2,100
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.