Advanced match analysis
Adurmm vs xez3
- Queue
- Ranked 1v1 Supremacy
- Map
- Midgard
- Map Seed
- 16466
- Duration
- 9:41
- Patch
- 19.17020
- Played
- · 7 hours ago
Winner
Adurmm
Zeus · Elo 1281 +5
9:41
Match length
Defeated
xez3
Hades · Elo 982 -5
84.8% win probability
Pre-match · Adurmm favored
win probability 15.2%
Key momentsIn match order
Adurmm
Zeus · Grey- EAPM
- 38.7
- Favorite unit
- Hoplite 45 fielded
- Largest army
- 47
- First expansion
- —
Age path
AthenaClassical · Research start 4:16
HeroicNot reached
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Water commitment4 dock build events
No post-game awards
xez3
Hades · Green- EAPM
- 36.0
- Favorite unit
- Toxotes 12 fielded
- Largest army
- 15
- First expansion
- —
Age path
AresClassical · Est. start 4:27
AphroditeHeroic · Timing unavailable
MythicNot reached
Opening read
Water BoomExisting water-opening timing signal.
Heavy walling7 wall build events
Water commitment2 dock build events
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.