Replay-derived match flow, timings, and composition.

Advanced match analysis

AlanWake vs Diversidad9703

Queue
Ranked 1v1 Supremacy
Map
Watering Hole
Map Seed
6362
Duration
27:13
Patch
19.17020
Played
· 6 hours ago
Watering Hole map preview
MapWatering Hole
Defeated
AlanWake Odin · Elo 1061 -15
27:13 Match length
Winner
Diversidad9703 Fuxi · Elo 1107 +15
43.4% win probability Pre-match · Diversidad9703 favored win probability 56.6%
Key momentsIn match order
First pressure
3:54 AlanWake Hersir trained
Fastest Classical
4:08* Diversidad9703 Chiyou · estimated
First extra TC
5:19 Diversidad9703 Town Center
Armory timing
9:01 Diversidad9703 Armory
Fastest Heroic
11:46* Diversidad9703 Nuba · estimated
Fortress timing
14:25 AlanWake Hill Fort
Fastest Mythic
20:12* AlanWake Baldr · estimated
Market timing
25:01 AlanWake Market

AlanWake

Odin · Blue
Loss 1061 -15
EAPM
37.2
Favorite unit
Berserk
41 fielded
Largest army
129
First expansion
9:56
Age path
FreyjaClassical · Est. start 3:58
SkadiHeroic · Est. start 13:15
BaldrMythic · Est. start 18:12
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling12 wall build events
Large army production129 military units
No post-game awards

Diversidad9703

Fuxi · Red
Win 1107 +15
EAPM
21.6
Favorite unit
Dao Swordsman
54 fielded
Largest army
169
First expansion
5:19
Age path
ChiyouClassical · Est. start 3:08
NubaHeroic · Est. start 10:31
HuangdiMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Large army production169 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

AlanWake

Army · 129

Units

Berserk41
Throwing Axeman29
Hersir13
Portable Ram9
Ballista7
Godi7
Huskarl7
Jarl5
Frost Giant4
Fire Giant3
Hirdman3
Valkyrie1
Buildings 11 types
Farm27
House16
Wall12
Longhouse4
Armory3
Hill Fort3
Ox Cart Building3
Great Hall2
Temple2
Market1
Town Center1
God powers 4 invoked
Forest Fire1
Frost1
Great Hunt1
Ragnarok1

Diversidad9703

Army · 169

Units

Dao Swordsman54
Fire Archer33
Wuzu Javelineer22
Pioneer18
Ge Halberdier16
Tiger Cavalry15
Chu Ko Nu2
Nezha Child2
Sage2
White Horse Cavalry2
Jiang Zi Ya1
Nezha1
Yang Jian1
Buildings 10 types
Silo25
House16
Military Camp7
Machine Workshop5
Baolei4
Town Center4
Wall4
Armory1
Imperial Academy1
Temple1
God powers 4 invoked
Lightning Weapons1
The Peach Blossom Spring1
Titan Gate1
Yinglongs Wrath1