Advanced match analysis
lukamilonik vs TOP1
- Queue
- Ranked 1v1 Supremacy
- Map
- Mirage
- Map Seed
- 31487
- Duration
- 19:53
- Patch
- 19.17020
- Played
- · 6 hours ago
Winner
lukamilonik
Hades · Elo 1138 +12
19:53
Match length
Defeated
TOP1
Isis · Elo 1022 -12
66.1% win probability
Pre-match · lukamilonik favored
win probability 33.9%
Key momentsIn match order
lukamilonik
Hades · Blue- EAPM
- 28.5
- Favorite unit
- Hypaspist 25 fielded
- Largest army
- 90
- First expansion
- 10:30
Age path
AthenaClassical · Est. start 2:55
ApolloHeroic · Research start 13:36
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling18 wall build events
Water commitment1 dock build events
Large army production90 military units
No post-game awards
TOP1
Isis · Purple- EAPM
- 29.3
- Favorite unit
- Axeman 55 fielded
- Largest army
- 123
- First expansion
- 9:43
Age path
AnubisClassical · Est. start 4:14
NephthysHeroic · Est. start 12:18
MythicNot reached
Opening read
Water BoomExisting water-opening timing signal.
Multi-TC boom2 expansion build events
Water commitment1 dock build events
Large army production123 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.