Advanced match analysis
WOOXIEN + dosthani38 + enzo6_7 vs Galaro + Eule + Rocky
- Queue
- Ranked 3v3 Supremacy
- Map
- Tundra
- Map Seed
- 31109
- Duration
- 26:54
- Patch
- 19.17020
- Played
- · 20 hours ago
Victory
Team Elo 986
WOOXIEN
Gaia · Elo 980 +14
dosthani38
Poseidon · Elo 1049 +27
enzo6_7
Loki · Elo 928 +17
26:54
Match length
Defeat
Team Elo 897
Galaro
Thor · Elo 588 -3
Eule
Zeus · Elo 1151 -24
Rocky
Gaia · Elo 952 -15
62.5% win probability
Pre-match · WOOXIEN + dosthani38 + enzo6_7 favored
win probability 37.5%
Key momentsIn match order
WOOXIEN
Gaia · Blue · Team 1- EAPM
- 36.0
- Favorite unit
- Arcus 129 fielded
- Largest army
- 213
- First expansion
- 9:49
Age path
OceanusClassical · Research start 3:17
TheiaHeroic · Research start 9:26
AtlasMythic · Research start 23:42
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling10 wall build events
Large army production213 military units
No post-game awards
Galaro
Thor · Red · Team 2- EAPM
- 12.6
- Favorite unit
- Hirdman 20 fielded
- Largest army
- 79
- First expansion
- 11:54
Age path
ForsetiClassical · Research start 7:50
BragiHeroic · Research start 14:32
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling19 wall build events
No post-game awards
dosthani38
Poseidon · Yellow · Team 1- EAPM
- 23.0
- Favorite unit
- Hoplite 63 fielded
- Largest army
- 127
- First expansion
- 9:27
Age path
AresClassical · Research start 3:02
DionysusHeroic · Research start 16:25
ArtemisMythic · Research start 23:34
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Large army production127 military units
No post-game awards
Eule
Zeus · Green · Team 2- EAPM
- 30.4
- Favorite unit
- Myrmidon 25 fielded
- Largest army
- 65
- First expansion
- 11:02
Age path
HermesClassical · Est. start 4:20
ApolloHeroic · Est. start 6:17
HeraMythic · Est. start 10:51
Opening read
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling12 wall build events
Market economy10,500 total resource volume
No post-game awards
enzo6_7
Loki · Cyan · Team 1- EAPM
- 30.0
- Favorite unit
- Huskarl 74 fielded
- Largest army
- 172
- First expansion
- 6:57
Age path
ForsetiClassical · Research start 4:42
BragiHeroic · Research start 11:36
TyrMythic · Research start 16:18
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom5 expansion build events
Heavy walling36 wall build events
Large army production172 military units
No post-game awards
Rocky
Gaia · Purple · Team 2- EAPM
- 38.7
- Favorite unit
- Arcus 205 fielded
- Largest army
- 508
- First expansion
- 6:23
Age path
OceanusClassical · Research start 3:13
TheiaHeroic · Est. start 8:46
AtlasMythic · Est. start 17:16
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling6 wall build events
Market economy5,400 total resource volume
Large army production508 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 15,900 total volume›
WOOXIEN
Bought
No buys
Sold
No sells
Total player market volume0
Galaro
Bought
No buys
Sold
No sells
Total player market volume0
dosthani38
Bought
No buys
Sold
No sells
Total player market volume0
Eule
Bought
No buys
Sold
Total player market volume10,500
enzo6_7
Bought
No buys
Sold
No sells
Total player market volume0
Rocky
Bought
Sold
Total player market volume5,400
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.