Advanced match analysis
jordan.zhekov vs microwaving a sandwich
- Queue
- Ranked 1v1 Supremacy
- Map
- Marsh
- Map Seed
- 16541
- Duration
- 40:03
- Patch
- 19.17020
- Played
- · 20 hours ago
Defeated
jordan.zhekov
Thor · Elo 1222 -19
40:03
Match length
Winner
microwaving a sandwich
Poseidon · Elo 1196 +19
53.7% win probability
Pre-match · jordan.zhekov favored · Upset
win probability 46.3%
Key momentsIn match order
jordan.zhekov
Thor · Yellow- EAPM
- 66.0
- Favorite unit
- Throwing Axeman 122 fielded
- Largest army
- 388
- First expansion
- 5:42
Age path
FreyjaClassical · Research start 3:17
BragiHeroic · Est. start 9:49
BaldrMythic · Est. start 16:49
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling22 wall build events
Large army production388 military units
No post-game awards
microwaving a sandwich
Poseidon · Red- EAPM
- 49.7
- Favorite unit
- Hypaspist 226 fielded
- Largest army
- 534
- First expansion
- 4:25
Age path
HermesClassical · Est. start 2:44
DionysusHeroic · Est. start 10:59
HephaestusMythic · Est. start 15:01
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Water commitment2 dock build events
Market economy900 total resource volume
Large army production534 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 900 total volume›
jordan.zhekov
Bought
No buys
Sold
No sells
Total player market volume0
microwaving a sandwich
Bought
No buys
Sold
Total player market volume900
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.