Replay-derived match flow, timings, and composition.

Advanced match analysis

aStarboii vs demi god

Queue
Ranked 1v1 Supremacy
Map
Mirage
Map Seed
7692
Duration
55:50
Patch
19.17020
Played
· 20 hours ago
Mirage map preview
MapMirage
Winner
aStarboii Shennong · Elo 800 +20
55:50 Match length
Defeated
demi god Poseidon · Elo 841 -20
44.1% win probability Pre-match · demi god favored · Upset win probability 55.9%
Key momentsIn match order
Fastest Classical
6:00* aStarboii Chiyou · estimated
First extra TC
6:03 aStarboii Town Center
Armory timing
6:46 aStarboii Armory
First pressure
8:40 demi god Stable
Market timing
8:43 aStarboii Market
Fastest Heroic
10:05* aStarboii Rushou · estimated
Fortress timing
15:29 demi god Fortress
Fastest Mythic
18:46* aStarboii Huangdi · estimated

aStarboii

Shennong · Blue
Win 800 +20
EAPM
45.3
Favorite unit
Dao Swordsman
215 fielded
Largest army
665
First expansion
6:03
Age path
ChiyouClassical · Research start 5:00
RushouHeroic · Research start 8:50
HuangdiMythic · Research start 16:46
Opening read
Water BoomExisting water-opening timing signal.
Multi-TC boom5 expansion build events
Heavy walling9 wall build events
Water commitment1 dock build events
Market economy2,000 total resource volume
Large army production665 military units
No post-game awards

demi god

Poseidon · Red
Loss 841 -20
EAPM
52.8
Favorite unit
Hetairos
445 fielded
Largest army
1,201
First expansion
10:40
Age path
HermesClassical · Est. start 6:35
DionysusHeroic · Research start 13:20
ArtemisMythic · Research start 23:24
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Water BoomExisting water-opening timing signal.
Multi-TC boom3 expansion build events
Heavy walling30 wall build events
Water commitment1 dock build events
Market economy35,400 total resource volume
Large army production1,201 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 37,400 total volume

aStarboii

Bought

No buys

Sold

Wood2,000
Total player market volume2,000

demi god

Bought

Wood4,300

Sold

Food20,700
Wood10,400
Total player market volume35,400

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

aStarboii

Army · 665

Units

Dao Swordsman215
Wuzu Javelineer172
Tiger Cavalry117
Ge Halberdier98
White Horse Cavalry38
Sage11
Axe Cart10
Jiang Zi Ya3
Wen Zhong1
Buildings 15 types
Baolei29
Farm27
Sentry Tower24
House23
Silo12
Military Camp11
Wall9
Machine Workshop7
Town Center5
Imperial Academy4
Armory2
Dock1
Market1
Temple1
Wonder1
God powers 17 invoked
Yinglongs Wrath8
Prosperous Seeds4
Venom Beast3
Lightning Weapons1
Titan Gate1

demi god

Army · 1201

Units

Hetairos445
Toxotes240
Hippeus110
Peltast100
Hypaspist71
Petrobolos60
Theseus51
Atalanta45
Polyphemus42
Hippolyta21
Hoplite15
Chimera1
Buildings 15 types
Farm98
Wall30
House26
Storehouse26
Granary14
Fortress13
Military Academy7
Stable7
Archery Range6
Armory3
Town Center3
Sentry Tower2
Dock1
Market1
Temple1
God powers 8 invoked
Cease Fire3
Earthquake2
Bronze1
Lure1
Titan Gate1