Replay-derived match flow, timings, and composition.

Advanced match analysis

Eat Your Potatoes vs zodiac_

Queue
Ranked 1v1 Supremacy
Map
Elysium
Map Seed
25422
Duration
18:36
Patch
19.17020
Played
· 20 hours ago
Elysium map preview
MapElysium
Winner
Eat Your Potatoes Quetzalcoatl · Elo 1576 +12
18:36 Match length
Defeated
zodiac_ Set · Elo 1458 -12
66.4% win probability Pre-match · Eat Your Potatoes favored win probability 33.6%
Key momentsIn match order
First pressure
2:56 Eat Your Potatoes Warrior Priest trained
Fastest Classical
3:52* zodiac_ Ptah · estimated
Armory timing
5:11 Eat Your Potatoes Armory
Fastest Heroic
10:48* Eat Your Potatoes Coyolxauhqui · estimated
Fortress timing
14:47 zodiac_ Migdol Stronghold
First extra TC
18:09 Eat Your Potatoes Town Center

Eat Your Potatoes

Quetzalcoatl · Blue
Win 1576 +12
EAPM
81.2
Favorite unit
Eagle Warrior
38 fielded
Largest army
73
First expansion
18:09
Age path
HuehuecoyotlClassical · Est. start 3:43
CoyolxauhquiHeroic · Est. start 9:33
MythicNot reached
Opening read
Eagle Warrior CoreEagle Warriors were the dominant military unit.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
No post-game awards

zodiac_

Set · Red
Loss 1458 -12
EAPM
76.7
Favorite unit
Axeman
50 fielded
Largest army
115
First expansion
—
Age path
PtahClassical · Est. start 2:52
NephthysHeroic · Research start 13:33
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Large army production115 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Eat Your Potatoes

Army · 73

Units

Eagle Warrior38
Warrior Priest11
Otontin10
Tequihua Archer7
Chaneque2
Tlamanih Spearman2
Tzitzimitl2
Shorn One1
Buildings 9 types
House21
Calpulli8
Wall5
Nobles Hut4
Great Temple3
Armory1
Temple1
Town Center1
War Hut1
God powers 3 invoked
Lullaby1
Starfall1
Tailwind1

zodiac_

Army · 115

Units

Axeman50
Slinger23
Camel Rider19
Siege Tower17
Chariot Archer6
Buildings 10 types
House29
Granary6
Mining Camp5
Barracks2
Armory1
Lumber Camp1
Migdol Stronghold1
Monument To Villagers1
Siege Works1
Temple1
God powers 3 invoked
Ancestors1
Shifting Sands1
Vision1