Replay-derived match flow, timings, and composition.

Advanced match analysis

HAMADABONE + pimko vs Soulbadger + dylanowen101

Queue
Ranked 2v2 Supremacy
Map
Mirage
Map Seed
21745
Duration
11:05
Patch
19.17020
Played
· 20 hours ago
Mirage map preview
MapMirage
Victory Team Elo 1425
HAMADABONE Poseidon · Elo 1365 +3
pimko Isis · Elo 1485 +1
11:05 Match length
Defeat Team Elo 940
Soulbadger Isis · Elo 872 -1
dylanowen101 Odin · Elo 1008 -3
94.2% win probability Pre-match · HAMADABONE + pimko favored win probability 5.8%
Key momentsIn match order
First pressure
3:22 dylanowen101 Hersir trained
Fastest Classical
4:31* dylanowen101 Freyja · estimated
Armory timing
5:34 pimko Armory
Market timing
6:54 HAMADABONE Market
First extra TC
7:13 pimko Town Center
Fastest Heroic
8:19* pimko Nephthys · estimated
Fortress timing
8:23 pimko Migdol Stronghold

HAMADABONE

Poseidon · Blue · Team 1
Win 1365 +3
EAPM
69.5
Favorite unit
Hippeus
11 fielded
Largest army
28
First expansion
—
Age path
HermesClassical · Research start 3:54
DionysusHeroic · Est. start 8:24
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water commitment3 dock build events
No post-game awards

Soulbadger

Isis · Red · Team 2
Loss 872 -1
EAPM
10.8
Favorite unit
Sphinx
3 fielded
Largest army
3
First expansion
—
Age path
BastClassical · Research start 6:09
HeroicNot reached
MythicNot reached
Opening read
Water BoomExisting water-opening timing signal.
Water commitment1 dock build events
No post-game awards

pimko

Isis · Yellow · Team 1
Win 1485 +1
EAPM
59.2
Favorite unit
Chariot Archer
12 fielded
Largest army
22
First expansion
7:13
Age path
BastClassical · Research start 4:18
NephthysHeroic · Est. start 7:04
MythicNot reached
Opening read
Water BoomExisting water-opening timing signal.
Water commitment4 dock build events
Market economy200 total resource volume
No post-game awards

dylanowen101

Odin · Pink · Team 2
Loss 1008 -3
EAPM
27.2
Favorite unit
Raiding Cavalry
9 fielded
Largest army
20
First expansion
—
Age path
FreyjaClassical · Research start 3:31
HeroicNot reached
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water commitment1 dock build events
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 200 total volume

HAMADABONE

Bought

No buys

Sold

No sells

Total player market volume0

Soulbadger

Bought

No buys

Sold

No sells

Total player market volume0

pimko

Bought

No buys

Sold

Food200
Total player market volume200

dylanowen101

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

HAMADABONE

Army · 28

Units

Hippeus11
Toxotes10
Atalanta3
Prodromos2
Theseus2
Buildings 9 types
House14
Storehouse7
Archery Range4
Stable4
Dock3
Wall2
Armory1
Market1
Temple1
God powers 1 invoked
Lure1

Soulbadger

Army · 3

Units

Sphinx3
Buildings 13 types
Mining Camp3
Granary2
House2
Lumber Camp2
Obelisk2
Temple2
Dock1
Market1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Sentry Tower1
God powers None invoked

No god powers recorded.

pimko

Army · 22

Units

Chariot Archer12
Camel Rider4
Axeman3
Spearman3
Buildings 16 types
House10
Obelisk8
Dock4
Lumber Camp3
Mining Camp3
Wall3
Armory1
Barracks1
Granary1
Market1
Migdol Stronghold1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
Town Center1
God powers 3 invoked
Ancestors1
Eclipse1
Prosperity1

dylanowen101

Army · 20

Units

Raiding Cavalry9
Hersir4
Throwing Axeman3
Berserk2
Hirdman2
Buildings 8 types
House7
Ox Cart Building3
Great Hall2
Longhouse2
Armory1
Dock1
Farm1
Temple1
God powers 3 invoked
Forest Fire2
Great Hunt1