Advanced match analysis
P1l0u13 + PrimoAlfa4545 vs GlitchEdition + mea
- Queue
- Ranked 2v2 Supremacy
- Map
- Mirage
- Map Seed
- 6904
- Duration
- 39:24
- Patch
- 19.17020
- Played
- · 6 hours ago
Defeat
Team Elo 1004
P1l0u13
Zeus · Elo 986 -14
PrimoAlfa4545
Kronos · Elo 1022 -16
39:24
Match length
Victory
Team Elo 1052
GlitchEdition
Hades · Elo 865 +23
mea
Tezcatlipoca · Elo 1240 +7
43.1% win probability
Pre-match · GlitchEdition + mea favored
win probability 56.9%
Key momentsIn match order
P1l0u13
Zeus · Blue · Team 1- EAPM
- 32.8
- Favorite unit
- Hypaspist 141 fielded
- Largest army
- 474
- First expansion
- 8:16
Age path
HermesClassical · Est. start 3:05
ApolloHeroic · Research start 10:50
HephaestusMythic · Research start 16:06
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Heavy walling11 wall build events
Water commitment1 dock build events
Market economy15,400 total resource volume
Large army production474 military units
No post-game awards
GlitchEdition
Hades · Red · Team 2- EAPM
- 32.1
- Favorite unit
- Hoplite 193 fielded
- Largest army
- 471
- First expansion
- 7:25
Age path
AthenaClassical · Est. start 1:56
ApolloHeroic · Est. start 13:11
HephaestusMythic · Est. start 15:15
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom4 expansion build events
Heavy walling21 wall build events
Water commitment1 dock build events
Large army production471 military units
No post-game awards
PrimoAlfa4545
Kronos · Yellow · Team 1- EAPM
- 36.5
- Favorite unit
- Contarius 132 fielded
- Largest army
- 517
- First expansion
- 5:55
Age path
PrometheusClassical · Research start 2:53
HyperionHeroic · Research start 11:35
AtlasMythic · Research start 14:13
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom4 expansion build events
Water commitment1 dock build events
Market economy23,100 total resource volume
Large army production517 military units
No post-game awards
mea
Tezcatlipoca · Green · Team 2- EAPM
- 56.1
- Favorite unit
- Shorn One 360 fielded
- Largest army
- 665
- First expansion
- 7:21
Age path
HuehuecoyotlClassical · Est. start 5:14
ItzpapalotlHeroic · Est. start 10:17
MictlantecutliMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Multi-TC boom9 expansion build events
Heavy walling6 wall build events
Water commitment5 dock build events
Market economy3,100 total resource volume
Large army production665 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 41,600 total volume›
P1l0u13
Bought
Sold
Total player market volume15,400
GlitchEdition
Bought
No buys
Sold
No sells
Total player market volume0
PrimoAlfa4545
Bought
No buys
Sold
Total player market volume23,100
mea
Bought
Sold
Total player market volume3,100
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.