Advanced match analysis
Maroron vs lemaltte
- Queue
- Ranked 1v1 Supremacy
- Map
- Elysium
- Map Seed
- 2997
- Duration
- 28:38
- Patch
- 19.17020
- Played
- · 6 hours ago
Winner
Maroron
Gaia · Elo 1492 +17
28:38
Match length
Defeated
lemaltte
Fuxi · Elo 1480 -17
51.7% win probability
Pre-match · Maroron favored
win probability 48.3%
Key momentsIn match order
Maroron
Gaia · Blue- EAPM
- 47.4
- Favorite unit
- Fanatic 58 fielded
- Largest army
- 207
- First expansion
- 5:08
Age path
LetoClassical · Research start 2:50
RheiaHeroic · Research start 12:28
AtlasMythic · Research start 22:12
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom4 expansion build events
Heavy walling19 wall build events
Large army production207 military units
No post-game awards
lemaltte
Fuxi · Red- EAPM
- 48.0
- Favorite unit
- Wuzu Javelineer 88 fielded
- Largest army
- 297
- First expansion
- 6:38
Age path
ChiyouClassical · Research start 3:39
GoumangHeroic · Est. start 13:40
GonggongMythic · Timing unavailable
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom5 expansion build events
Heavy walling23 wall build events
Market economy4,800 total resource volume
Large army production297 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 4,800 total volume›
Maroron
Bought
No buys
Sold
No sells
Total player market volume0
lemaltte
Bought
No buys
Sold
Total player market volume4,800
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.