Advanced match analysis
Abhipro1 vs zodiac_
- Queue
- Ranked 1v1 Supremacy
- Map
- Valley Of Kings
- Map Seed
- 17128
- Duration
- 19:06
- Patch
- 19.17020
- Played
- · 6 hours ago
Defeated
Abhipro1
Susanoo · Elo 1361 -12
19:06
Match length
Winner
zodiac_
Set · Elo 1470 +12
34.8% win probability
Pre-match · zodiac_ favored
win probability 65.2%
Key momentsIn match order
Abhipro1
Susanoo · Blue- EAPM
- 59.5
- Favorite unit
- Yumi Horse Archer 27 fielded
- Largest army
- 67
- First expansion
- 9:26
Age path
Inari OkamiClassical · Research start 3:35
FujinHeroic · Est. start 8:31
WatatsumiMythic · Est. start 15:21
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
No post-game awards
zodiac_
Set · Red- EAPM
- 64.2
- Favorite unit
- Spearman 39 fielded
- Largest army
- 56
- First expansion
- 5:03
Age path
AnubisClassical · Research start 3:36
NephthysHeroic · Research start 11:35
HorusMythic · Research start 15:31
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Market economy1,300 total resource volume
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,300 total volume›
Abhipro1
Bought
No buys
Sold
No sells
Total player market volume0
zodiac_
Bought
No buys
Sold
Total player market volume1,300
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.