Replay-derived match flow, timings, and composition.

Advanced match analysis

Lionized vs Neisuzi

Queue
Ranked 1v1 Supremacy
Map
Mirage
Map Seed
14050
Duration
13:18
Patch
19.17020
Played
· 1 day ago
Mirage map preview
MapMirage
Defeated
Lionized Poseidon · Elo 1088 -15
13:18 Match length
Winner
Neisuzi Gaia · Elo 1144 +15
42.0% win probability Pre-match · Neisuzi favored win probability 58.0%
Key momentsIn match order
Fastest Classical
4:45* Neisuzi Oceanus · estimated
First pressure
4:51 Neisuzi Military Barracks
Armory timing
6:24 Lionized Armory
First extra TC
7:03 Neisuzi Town Center
Market timing
8:40 Lionized Market
Fastest Heroic
9:09* Lionized Aphrodite · estimated

Lionized

Poseidon · Blue
Loss 1088 -15
EAPM
35.2
Favorite unit
Toxotes
8 fielded
Largest army
27
First expansion
7:54
Age path
HermesClassical · Research start 4:22
AphroditeHeroic · Est. start 7:54
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Heavy walling18 wall build events
Water commitment1 dock build events
No post-game awards

Neisuzi

Gaia · Red
Win 1144 +15
EAPM
41.1
Favorite unit
Katapeltes
23 fielded
Largest army
58
First expansion
7:03
Age path
OceanusClassical · Research start 3:45
HeroicNot reached
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling19 wall build events
Water commitment1 dock build events
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Lionized

Army · 27

Units

Toxotes8
Hippeus6
Prodromos6
Hoplite3
Hypaspist2
Peltast1
Theseus1
Buildings 13 types
Wall18
Farm11
House11
Storehouse4
Archery Range2
Market2
Military Academy2
Stable2
Armory1
Dock1
Granary1
Temple1
Town Center1
God powers 3 invoked
Cease Fire1
Curse1
Lure1

Neisuzi

Army · 58

Units

Katapeltes23
Turma15
Murmillo14
Oracle4
Cheiroballista2
Buildings 9 types
Wall19
Manor8
Military Barracks6
Counter Barracks5
Armory2
Dock1
Economic Guild1
Temple1
Town Center1
God powers 3 invoked
Gaia Forest2
Carnivora1