Advanced match analysis
mea + Diamond Soul vs Hirask + Käpt’n Blaubär
- Queue
- Ranked 2v2 Supremacy
- Map
- Watering Hole
- Map Seed
- 12400
- Duration
- 18:43
- Patch
- 19.17020
- Played
- · 7 hours ago
Defeat
Team Elo 1255
mea
Tezcatlipoca · Elo 1233 -1
Diamond Soul
Gaia · Elo 1277 -1
18:43
Match length
Victory
Team Elo 1824
Hirask
Kronos · Elo 1744 +1
Käpt’n Blaubär
Huitzilopochtli · Elo 1905 +1
3.6% win probability
Pre-match · Hirask + Käpt’n Blaubär favored
win probability 96.4%
Key momentsIn match order
mea
Tezcatlipoca · Blue · Team 1- EAPM
- 51.9
- Favorite unit
- Tequihua Archer 40 fielded
- Largest army
- 60
- First expansion
- 6:36
Age path
HuehuecoyotlClassical · Est. start 3:21
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
Hirask
Kronos · Red · Team 2- EAPM
- 49.3
- Favorite unit
- Contarius 62 fielded
- Largest army
- 137
- First expansion
- 4:41
Age path
PrometheusClassical · Est. start 3:06
HyperionHeroic · Research start 10:52
HeliosMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom7 expansion build events
Heavy walling10 wall build events
Market economy2,100 total resource volume
Large army production137 military units
No post-game awards
Diamond Soul
Gaia · Yellow · Team 1- EAPM
- 51.8
- Favorite unit
- Destroyer 40 fielded
- Largest army
- 115
- First expansion
- 4:44
Age path
OceanusClassical · Est. start 3:15
RheiaHeroic · Est. start 9:30
AtlasMythic · Est. start 12:02
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy7,300 total resource volume
Large army production115 military units
No post-game awards
Käpt’n Blaubär
Huitzilopochtli · Green · Team 2- EAPM
- 76.1
- Favorite unit
- Tequihua Archer 95 fielded
- Largest army
- 177
- First expansion
- —
Age path
MalinalxochitlClassical · Research start 3:42
CoatlicueHeroic · Research start 12:18
MictlantecutliMythic · Timing unavailable
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Large army production177 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 9,400 total volume›
mea
Bought
No buys
Sold
No sells
Total player market volume0
Hirask
Bought
Sold
Total player market volume2,100
Diamond Soul
Bought
Sold
Total player market volume7,300
Käpt’n Blaubär
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.