Advanced match analysis
epice404 vs Achilles
- Queue
- Ranked 1v1 Supremacy
- Map
- Tundra
- Map Seed
- 1020
- Duration
- 14:34
- Patch
- 19.17020
- Played
- · 6 hours ago
Winner
epice404
Zeus · Elo 1009 +13
14:34
Match length
Defeated
Achilles
Hades · Elo 923 -13
62.1% win probability
Pre-match · epice404 favored
win probability 37.9%
Key momentsIn match order
epice404
Zeus · Blue- EAPM
- 40.0
- Favorite unit
- Peltast 8 fielded
- Largest army
- 28
- First expansion
- —
Age path
HermesClassical · Research start 3:25
ApolloHeroic · Research start 9:30
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling15 wall build events
No post-game awards
Achilles
Hades · Maroon- EAPM
- 13.2
- Favorite unit
- Achilles 2 fielded
- Largest army
- 5
- First expansion
- 6:32
Age path
AresClassical · Est. start 3:09
ApolloHeroic · Est. start 9:41
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.