Advanced match analysis
Mirjan121 vs basraa
- Queue
- Ranked 1v1 Supremacy
- Map
- Nile Shallows
- Map Seed
- 21460
- Duration
- 25:32
- Patch
- 19.17020
- Played
- · 6 hours ago
Defeated
Mirjan121
Poseidon · Elo 1077 -13
25:32
Match length
Winner
basraa
Amaterasu · Elo 1178 +13
35.9% win probability
Pre-match · basraa favored
win probability 64.1%
Key momentsIn match order
Mirjan121
Poseidon · Blue- EAPM
- 37.3
- Favorite unit
- Toxotes 96 fielded
- Largest army
- 239
- First expansion
- 15:28
Age path
HermesClassical · Est. start 3:26
AphroditeHeroic · Est. start 12:44
HephaestusMythic · Est. start 19:36
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Heavy walling35 wall build events
Large army production239 military units
No post-game awards
basraa
Amaterasu · Red- EAPM
- 34.6
- Favorite unit
- Samurai 50 fielded
- Largest army
- 163
- First expansion
- 16:12
Age path
MinakatatomiClassical · Est. start 3:48
RaijinHeroic · Est. start 14:07
TakemikazuchiMythic · Est. start 22:19
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling27 wall build events
Large army production163 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.