Advanced match analysis
soliman480 vs fuppers
- Queue
- Ranked 1v1 Supremacy
- Map
- Savannah
- Map Seed
- 5744
- Duration
- 16:18
- Patch
- 19.17020
- Played
- · 6 hours ago
Defeated
soliman480
Gaia · Elo 1172 -13
16:18
Match length
Winner
fuppers
Loki · Elo 1262 +13
37.3% win probability
Pre-match · fuppers favored
win probability 62.7%
Key momentsIn match order
soliman480
Gaia · Blue- EAPM
- 23.3
- Favorite unit
- Murmillo 37 fielded
- Largest army
- 64
- First expansion
- 6:04
Age path
OceanusClassical · Research start 3:14
HeroicNot reached
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Multi-TC boom2 expansion build events
No post-game awards
fuppers
Loki · Red- EAPM
- 25.5
- Favorite unit
- Throwing Axeman 31 fielded
- Largest army
- 92
- First expansion
- 9:45
Age path
HeimdallClassical · Research start 5:52
HeroicNot reached
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom3 expansion build events
Large army production92 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.