Replay-derived match flow, timings, and composition.

Advanced match analysis

garishbore69 + PrimoAlfa4545 vs ItsxRayy + Nightingen

Queue
Ranked 2v2 Supremacy
Map
Oasis
Map Seed
16810
Duration
15:03
Patch
19.17020
Played
· 7 hours ago
Oasis map preview
MapOasis
Defeat Team Elo 1054
garishbore69 Hades · Elo 1070 -15
PrimoAlfa4545 Demeter · Elo 1038 -13
15:03 Match length
Victory Team Elo 1124
ItsxRayy Loki · Elo 1347 +5
Nightingen Zeus · Elo 900 +23
40.1% win probability Pre-match · ItsxRayy + Nightingen favored win probability 59.9%
Key momentsIn match order
First pressure
2:18 ItsxRayy Hersir trained
Fastest Classical
4:14* Nightingen Hermes · estimated
First extra TC
5:31 PrimoAlfa4545 Town Center
Armory timing
6:45 garishbore69 Armory
Fastest Heroic
9:48* garishbore69 Apollo · estimated
Fortress timing
14:32 garishbore69 Fortress

garishbore69

Hades · Blue · Team 1
Loss 1070 -15
EAPM
21.9
Favorite unit
Toxotes
135 fielded
Largest army
142
First expansion
7:54
Age path
AresClassical · Research start 3:44
ApolloHeroic · Research start 8:33
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Large army production142 military units
No post-game awards

ItsxRayy

Loki · Red · Team 2
Win 1347 +5
EAPM
41.1
Favorite unit
Throwing Axeman
12 fielded
Largest army
44
First expansion
14:04
Age path
ForsetiClassical · Research start 3:28
NjordHeroic · Est. start 9:31
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
No post-game awards

PrimoAlfa4545

Demeter · Yellow · Team 1
Loss 1038 -13
EAPM
16.8
Favorite unit
Toxotes
12 fielded
Largest army
17
First expansion
5:31
Age path
PanClassical · Research start 3:15
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling10 wall build events
No post-game awards

Nightingen

Zeus · Green · Team 2
Win 900 +23
EAPM
45.3
Favorite unit
Hoplite
40 fielded
Largest army
43
First expansion
12:04
Age path
HermesClassical · Research start 3:14
DionysusHeroic · Research start 13:05
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling7 wall build events
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

garishbore69

Army · 142

Units

Toxotes135
Ajax3
Achilles2
Manticore2
Buildings 8 types
House23
Storehouse6
Archery Range5
Granary3
Armory1
Fortress1
Temple1
Town Center1
God powers 1 invoked
Sentinel1

ItsxRayy

Army · 44

Units

Throwing Axeman12
Hersir10
Raiding Cavalry8
Jarl7
Mountain Giant4
Godi2
Berserk1
Buildings 8 types
House14
Longhouse5
Great Hall3
Ox Cart Building3
Wall3
Temple2
Armory1
Town Center1
God powers 3 invoked
Healing Spring1
Spy1
Walking Woods1

PrimoAlfa4545

Army · 17

Units

Toxotes12
Iolaus2
Orpheus2
Lykaon Villager1
Buildings 10 types
Farm17
Wall10
House4
Storehouse4
Granary3
Archery Range2
Military Academy2
Armory1
Temple1
Town Center1
God powers 1 invoked
Arcadian Meadow1

Nightingen

Army · 43

Units

Hoplite40
Centaur1
Heracles1
Jason1
Buildings 9 types
House9
Wall7
Military Academy5
Granary4
Storehouse4
Armory2
Farm2
Temple1
Town Center1
God powers 1 invoked
Bolt1