Advanced match analysis
KokotroNic vs Benbenbenben
- Queue
- Ranked 1v1 Supremacy
- Map
- Tundra
- Map Seed
- 9750
- Duration
- 20:24
- Patch
- 19.17020
- Played
- · 7 hours ago
Winner
KokotroNic
Shennong · Elo 1086 +14
20:24
Match length
Defeated
Benbenbenben
Poseidon · Elo 1007 -14
61.2% win probability
Pre-match · KokotroNic favored
win probability 38.8%
Key momentsIn match order
KokotroNic
Shennong · Blue- EAPM
- 63.3
- Favorite unit
- Ge Halberdier 26 fielded
- Largest army
- 112
- First expansion
- 7:26
Age path
HoutuClassical · Research start 2:41
RushouHeroic · Est. start 9:33
HuangdiMythic · Timing unavailable
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling11 wall build events
Market economy2,200 total resource volume
Large army production112 military units
No post-game awards
Benbenbenben
Poseidon · Red- EAPM
- 42.0
- Favorite unit
- Peltast 34 fielded
- Largest army
- 101
- First expansion
- 6:58
Age path
HermesClassical · Research start 2:29
DionysusHeroic · Est. start 10:58
ArtemisMythic · Est. start 15:07
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Market economy3,500 total resource volume
Large army production101 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 5,700 total volume›
KokotroNic
Bought
Sold
Total player market volume2,200
Benbenbenben
Bought
Sold
Total player market volume3,500
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.