Replay-derived match flow, timings, and composition.

Advanced match analysis

BrisbaneBoi vs PΛNDORΛ

Queue
Ranked 1v1 Supremacy
Map
Giza
Map Seed
10168
Duration
2:12
Patch
19.17020
Played
· 7 hours ago
Giza map preview
MapGiza
Defeated
BrisbaneBoi Odin · Elo 1635 -19
2:12 Match length
Winner
PΛNDORΛ Hades · Elo 1614 +19
53.0% win probability Pre-match · BrisbaneBoi favored · Upset win probability 47.0%
Key momentsIn match order
First pressure
1:49 BrisbaneBoi Hersir trained

BrisbaneBoi

Odin · Blue
Loss 1635 -19
EAPM
58.3
Favorite unit
Hersir
2 fielded
Largest army
2
First expansion
—
Age path
ClassicalNot reached
HeroicNot reached
MythicNot reached
Opening read

No opening read was detected.

No post-game awards

PΛNDORΛ

Hades · Red
Win 1614 +19
EAPM
80.2
Favorite unit
Ajax
1 fielded
Largest army
1
First expansion
—
Age path
ClassicalNot reached
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

BrisbaneBoi

Army · 2

Units

Hersir2
Buildings 2 types
House1
Temple1
God powers 1 invoked
Great Hunt1

PΛNDORΛ

Army · 1

Units

Ajax1
Buildings 3 types
House1
Storehouse1
Temple1
God powers None invoked

No god powers recorded.