Advanced match analysis
Benbenbenben vs xez3
- Queue
- Ranked 1v1 Supremacy
- Map
- Watering Hole
- Map Seed
- 20459
- Duration
- 18:49
- Patch
- 19.17020
- Played
- · 6 hours ago
Winner
Benbenbenben
Poseidon · Elo 1021 +16
18:49
Match length
Defeated
xez3
Loki · Elo 987 -16
54.9% win probability
Pre-match · Benbenbenben favored
win probability 45.1%
Key momentsIn match order
Benbenbenben
Poseidon · Blue- EAPM
- 38.5
- Favorite unit
- Toxotes 35 fielded
- Largest army
- 81
- First expansion
- 9:54
Age path
HermesClassical · Research start 2:27
DionysusHeroic · Research start 14:51
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Large army production81 military units
No post-game awards
xez3
Loki · Red- EAPM
- 49.3
- Favorite unit
- Raiding Cavalry 25 fielded
- Largest army
- 65
- First expansion
- 11:14
Age path
ForsetiClassical · Est. start 3:07
BragiHeroic · Est. start 12:39
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling13 wall build events
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.