Replay-derived match flow, timings, and composition.

Advanced match analysis

tanahanzo vs barcáboyy

Queue
Ranked 1v1 Supremacy
Map
Valley Of Kings
Map Seed
26935
Duration
17:43
Patch
19.17020
Played
· 6 hours ago
Valley Of Kings map preview
MapValley Of Kings
Defeated
tanahanzo Kronos · Elo 972 -20
17:43 Match length
Winner
barcáboyy Poseidon · Elo 934 +20
55.4% win probability Pre-match · tanahanzo favored · Upset win probability 44.6%
Key momentsIn match order
Fastest Classical
4:06* barcáboyy Hermes · estimated
First pressure
4:21 barcáboyy Stable
Armory timing
4:44 barcáboyy Armory
Market timing
6:10 tanahanzo Market
Fastest Heroic
7:29* barcáboyy Aphrodite · estimated
Fortress timing
9:42 tanahanzo Palace
First extra TC
10:43 barcáboyy Town Center

tanahanzo

Kronos · Blue
Loss 972 -20
EAPM
13.6
Favorite unit
Arcus
12 fielded
Largest army
51
First expansion
12:07
Age path
PrometheusClassical · Research start 4:24
HyperionHeroic · Research start 6:35
MythicNot reached
Opening read
1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Market economy700 total resource volume
No post-game awards

barcáboyy

Poseidon · Red
Win 934 +20
EAPM
36.8
Favorite unit
Hippeus
27 fielded
Largest army
54
First expansion
10:43
Age path
HermesClassical · Est. start 3:06
AphroditeHeroic · Est. start 6:14
ArtemisMythic · Timing unavailable
Opening read
1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 700 total volume

tanahanzo

Bought

Wood500

Sold

Food200
Total player market volume700

barcáboyy

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

tanahanzo

Army · 51

Units

Arcus12
Contarius12
Turma8
Satyr7
Murmillo6
Promethean4
Destroyer2
Buildings 10 types
Farm9
Manor5
Military Barracks3
Counter Barracks2
Armory1
Economic Guild1
Market1
Palace1
Temple1
Town Center1
God powers 2 invoked
Chaos1
Valor1

barcáboyy

Army · 54

Units

Hippeus27
Prodromos15
Nemean Lion5
Centaur2
Hippolyta2
Theseus2
Atalanta1
Buildings 7 types
House21
Stable6
Storehouse5
Granary3
Armory1
Temple1
Town Center1
God powers 2 invoked
Curse1
Lure1