Advanced match analysis
Jotun vs Myth
- Queue
- Ranked 1v1 Supremacy
- Map
- Tundra
- Map Seed
- 12082
- Duration
- 17:33
- Patch
- 19.17020
- Played
- · 6 hours ago
Defeated
Jotun
Hades · Elo 1419 -21
17:33
Match length
Winner
Myth
Thor · Elo 1356 +21
59.0% win probability
Pre-match · Jotun favored · Upset
win probability 41.0%
Key momentsIn match order
Jotun
Hades · Grey- EAPM
- 41.1
- Favorite unit
- Hoplite 45 fielded
- Largest army
- 98
- First expansion
- 5:01
Age path
AthenaClassical · Research start 3:22
AphroditeHeroic · Est. start 9:27
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling20 wall build events
Market economy3,600 total resource volume
Large army production98 military units
No post-game awards
Myth
Thor · Red- EAPM
- 58.0
- Favorite unit
- Throwing Axeman 34 fielded
- Largest army
- 87
- First expansion
- —
Age path
FreyjaClassical · Research start 4:21
SkadiHeroic · Est. start 10:26
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Heavy walling10 wall build events
Large army production87 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 3,600 total volume›
Jotun
Bought
Sold
Total player market volume3,600
Myth
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
Jotun
Army · 98Units
Buildings ›12 types
God powers ›3 invoked
Myth
Army · 87Units
Buildings ›8 types
God powers ›None invoked
No god powers recorded.