Replay-derived match flow, timings, and composition.

Advanced match analysis

simon.haenni7 vs Castanje94

Queue
Ranked 1v1 Supremacy
Map
Mount Olympus
Map Seed
11765
Duration
30:26
Patch
19.17020
Played
· 7 hours ago
Mount Olympus map preview
MapMount Olympus
Defeated
simon.haenni7 Zeus · Elo 849 -13
30:26 Match length
Winner
Castanje94 Zeus · Elo 945 +13
36.5% win probability Pre-match · Castanje94 favored win probability 63.5%
Key momentsIn match order
Fastest Classical
3:58* simon.haenni7 Athena · estimated
First extra TC
5:18 simon.haenni7 Town Center
First pressure
6:35 Castanje94 Archery Range
Armory timing
7:24 Castanje94 Armory
Market timing
9:15 Castanje94 Market
Fastest Heroic
11:28* Castanje94 Dionysus · estimated
Fortress timing
12:00 Castanje94 Fortress
Fastest Mythic
15:56* Castanje94 Hephaestus · estimated

simon.haenni7

Zeus · Blue
Loss 849 -13
EAPM
29.9
Favorite unit
Hoplite
100 fielded
Largest army
165
First expansion
5:18
Age path
AthenaClassical · Est. start 2:58
ApolloHeroic · Research start 10:36
HeraMythic · Research start 17:20
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling20 wall build events
Large army production165 military units
No post-game awards

Castanje94

Zeus · Red
Win 945 +13
EAPM
48.5
Favorite unit
Hypaspist
237 fielded
Largest army
364
First expansion
5:25
Age path
HermesClassical · Research start 4:19
DionysusHeroic · Research start 10:13
HephaestusMythic · Research start 13:56
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom3 expansion build events
Market economy1,700 total resource volume
Large army production364 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,700 total volume

simon.haenni7

Bought

No buys

Sold

No sells

Total player market volume0

Castanje94

Bought

No buys

Sold

Wood1,700
Total player market volume1,700

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

simon.haenni7

Army · 165

Units

Hoplite100
Toxotes34
Petrobolos7
Hypaspist5
Jason4
Bellerophon3
Heracles3
Minotaur3
Manticore2
Myrmidon2
Odysseus2
Buildings 12 types
Farm31
Wall20
Fortress18
House17
Storehouse8
Granary5
Market4
Military Academy4
Temple3
Town Center3
Archery Range2
Armory1
God powers 4 invoked
Bolt2
Lightning Storm1
Restoration1

Castanje94

Army · 364

Units

Hypaspist237
Toxotes60
Myrmidon25
Petrobolos17
Jason8
Heracles6
Bellerophon5
Odysseus4
Colossus2
Buildings 11 types
Farm47
House19
Storehouse14
Fortress7
Military Academy6
Archery Range5
Granary5
Town Center3
Temple2
Armory1
Market1
God powers 5 invoked
Bolt2
Bronze1
Cease Fire1
Plenty Vault1