Replay-derived match flow, timings, and composition.

Advanced match analysis

Your nightmare vs Bavarian_AOM

Queue
Ranked 1v1 Supremacy
Map
Elysium
Map Seed
26198
Duration
22:55
Patch
19.17020
Played
· 8 hours ago
Elysium map preview
MapElysium
Defeated
Your nightmare Freyr · Elo 1241 -13
22:55 Match length
Winner
Bavarian_AOM Tezcatlipoca · Elo 1343 +13
35.7% win probability Pre-match · Bavarian_AOM favored win probability 64.3%
Key momentsIn match order
First pressure
3:26 Your nightmare Hersir trained
Fastest Classical
4:21* Your nightmare Freyja · estimated
Armory timing
7:17 Bavarian_AOM Armory
Market timing
8:24 Your nightmare Market
Fastest Heroic
10:02* Bavarian_AOM Coyolxauhqui · estimated
First extra TC
10:06 Bavarian_AOM Town Center
Fortress timing
13:30 Your nightmare Hill Fort
Fastest Mythic
20:34* Your nightmare Vidar · estimated

Your nightmare

Freyr · Blue
Loss 1241 -13
EAPM
49.2
Favorite unit
Berserk
27 fielded
Largest army
106
First expansion
16:24
Age path
FreyjaClassical · Research start 3:21
AegirHeroic · Research start 11:17
VidarMythic · Research start 18:34
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom4 expansion build events
Heavy walling55 wall build events
Market economy2,700 total resource volume
Large army production106 military units
No post-game awards

Bavarian_AOM

Tezcatlipoca · Red
Win 1343 +13
EAPM
25.5
Favorite unit
Jaguar Rider
49 fielded
Largest army
105
First expansion
10:06
Age path
MalinalxochitlClassical · Est. start 4:21
CoyolxauhquiHeroic · Est. start 8:47
XolotlMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Large army production105 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 2,700 total volume

Your nightmare

Bought

Food100
Wood300

Sold

Food1,100
Wood1,200
Total player market volume2,700

Bavarian_AOM

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Your nightmare

Army · 106

Units

Berserk27
Jarl25
Throwing Axeman24
Hersir15
Godi7
Portable Ram4
Raiding Cavalry4
Buildings 13 types
Wall55
House17
Ox Cart Building7
Great Hall6
Sentry Tower5
Hill Fort4
Longhouse4
Armory3
Farm3
Town Center3
Market2
Temple1
Village Center1
God powers 5 invoked
Tempest2
Forest Fire1
Gullinbursti1
Inferno1

Bavarian_AOM

Army · 105

Units

Jaguar Rider49
Warrior Priest19
Tequihua Archer11
Tzitzimitl10
Tlamanih Spearman7
Otontin4
Maquizcoatl2
Quinametzin2
Shorn One1
Buildings 10 types
House16
Calpulli15
Farm12
War Hut3
Great Temple2
Market2
Sentry Tower2
Temple2
Armory1
Town Center1
God powers 4 invoked
Corrupted Ground1
Infestation1
Obsidian Mirror1
Starfall1