Advanced match analysis
kyriakosm95 + FATIS vs Rocky + tanahanzo
- Queue
- Ranked 2v2 Supremacy
- Map
- Elysium
- Map Seed
- 15066
- Duration
- 26:01
- Patch
- 19.17020
- Played
- · 7 hours ago
Defeat
Team Elo 858
kyriakosm95
Thor · Elo 883 -15
FATIS
Kronos · Elo 833 -12
26:01
Match length
Victory
Team Elo 942
Rocky
Gaia · Elo 967 +12
tanahanzo
Kronos · Elo 917 +15
38.1% win probability
Pre-match · Rocky + tanahanzo favored
win probability 61.9%
Key momentsIn match order
kyriakosm95
Thor · Blue · Team 1- EAPM
- 15.7
- Favorite unit
- Throwing Axeman 47 fielded
- Largest army
- 106
- First expansion
- 14:58
Age path
FreyjaClassical · Research start 9:24
SkadiHeroic · Research start 17:29
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Large army production106 military units
No post-game awards
Rocky
Gaia · Purple · Team 2- EAPM
- 33.2
- Favorite unit
- Contarius 135 fielded
- Largest army
- 304
- First expansion
- 7:01
Age path
OceanusClassical · Est. start 2:18
TheiaHeroic · Est. start 8:57
HekateMythic · Research start 16:24
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Market economy3,000 total resource volume
Large army production304 military units
No post-game awards
FATIS
Kronos · Yellow · Team 1- EAPM
- 23.6
- Favorite unit
- Arcus 85 fielded
- Largest army
- 151
- First expansion
- 11:26
Age path
PrometheusClassical · Est. start 2:22
RheiaHeroic · Est. start 9:09
HeliosMythic · Est. start 19:33
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling29 wall build events
Large army production151 military units
No post-game awards
tanahanzo
Kronos · Green · Team 2- EAPM
- 19.6
- Favorite unit
- Contarius 57 fielded
- Largest army
- 140
- First expansion
- 10:31
Age path
PrometheusClassical · Research start 5:09
HyperionHeroic · Est. start 12:26
AtlasMythic · Timing unavailable
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom2 expansion build events
Market economy1,000 total resource volume
Large army production140 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 4,000 total volume›
kyriakosm95
Bought
No buys
Sold
No sells
Total player market volume0
Rocky
Bought
Sold
Total player market volume3,000
FATIS
Bought
No buys
Sold
No sells
Total player market volume0
tanahanzo
Bought
Sold
No sells
Total player market volume1,000
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.