Replay-derived match flow, timings, and composition.

Advanced match analysis

WatermelonInTheFanta vs TBT99E

Queue
Ranked 1v1 Supremacy
Map
Mirage
Map Seed
1047
Duration
17:37
Patch
19.17020
Played
· 7 hours ago
Mirage map preview
MapMirage
Winner
WatermelonInTheFanta Odin · Elo 1669 +2
17:37 Match length
Defeated
TBT99E Gaia · Elo 1179 -2
94.4% win probability Pre-match · WatermelonInTheFanta favored win probability 5.6%
Key momentsIn match order
First pressure
4:27 WatermelonInTheFanta Hersir trained
Fastest Classical
5:02* TBT99E Oceanus · estimated
First extra TC
5:16 TBT99E Town Center
Armory timing
8:34 WatermelonInTheFanta Armory
Fastest Heroic
13:40* TBT99E Theia · estimated
Fortress timing
15:32 TBT99E Palace

WatermelonInTheFanta

Odin · Blue
Win 1669 +2
EAPM
44.8
Favorite unit
Berserk
29 fielded
Largest army
133
First expansion
—
Age path
FreyjaClassical · Research start 4:10
NjordHeroic · Est. start 12:45
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Water commitment1 dock build events
Large army production133 military units
No post-game awards

TBT99E

Gaia · Red
Loss 1179 -2
EAPM
22.4
Favorite unit
Murmillo
27 fielded
Largest army
79
First expansion
5:16
Age path
OceanusClassical · Research start 4:02
TheiaHeroic · Est. start 12:25
MythicNot reached
Opening read
Water BoomExisting water-opening timing signal.
Multi-TC boom2 expansion build events
Water commitment1 dock build events
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

WatermelonInTheFanta

Army · 133

Units

Berserk29
Raiding Cavalry28
Throwing Axeman26
Jarl25
Godi11
Hersir8
Valkyrie6
Buildings 8 types
House16
Great Hall8
Longhouse7
Ox Cart Building3
Wall2
Armory1
Dock1
Temple1
God powers 3 invoked
Forest Fire1
Great Hunt1
Walking Woods1

TBT99E

Army · 79

Units

Murmillo27
Katapeltes17
Contarius11
Arcus9
Caladria4
Cheiroballista4
Dryad4
Turma3
Buildings 11 types
Manor15
Military Barracks4
Counter Barracks2
Sentry Tower2
Town Center2
Wall2
Armory1
Dock1
Economic Guild1
Palace1
Temple1
God powers 7 invoked
Gaia Forest3
Carnivora2
Hesperides Tree2