Advanced match analysis
nanobytesinc vs XPrat
- Queue
- Ranked 1v1 Supremacy
- Map
- Oasis
- Map Seed
- 26550
- Duration
- 14:01
- Patch
- 19.17020
- Played
- · 8 hours ago
Winner
nanobytesinc
Isis · Elo 1106 +10
14:01
Match length
Defeated
XPrat
Ra · Elo 941 -10
72.1% win probability
Pre-match · nanobytesinc favored
win probability 27.9%
Key momentsIn match order
nanobytesinc
Isis · Grey- EAPM
- 58.3
- Favorite unit
- Chariot Archer 5 fielded
- Largest army
- 14
- First expansion
- 5:27
Age path
AnubisClassical · Research start 3:46
SobekHeroic · Research start 8:45
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling6 wall build events
No post-game awards
XPrat
Ra · Red- EAPM
- 32.7
- Favorite unit
- Slinger 15 fielded
- Largest army
- 23
- First expansion
- 8:32
Age path
BastClassical · Research start 3:52
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Market economy300 total resource volume
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 300 total volume›
nanobytesinc
Bought
No buys
Sold
No sells
Total player market volume0
XPrat
Bought
Sold
No sells
Total player market volume300
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.