Replay-derived match flow, timings, and composition.

Advanced match analysis

theresonly1-boss vs FADINHA ❤

Queue
Ranked 1v1 Supremacy
Map
Cloud Forest
Map Seed
28580
Duration
9:27
Patch
19.17020
Played
· 8 hours ago
Cloud Forest map preview
MapCloud Forest
Defeated
theresonly1-boss Poseidon · Elo 1102 -17
9:27 Match length
Winner
FADINHA ❤ Gaia · Elo 1109 +17
49.0% win probability Pre-match · FADINHA ❤ favored win probability 51.0%
Key momentsIn match order
Fastest Classical
3:37* theresonly1-boss Ares · estimated
First extra TC
3:57 FADINHA ❤ Town Center
First pressure
5:38 FADINHA ❤ Counter Barracks
Armory timing
7:24 FADINHA ❤ Armory

theresonly1-boss

Poseidon · Blue
Loss 1102 -17
EAPM
51.6
Favorite unit
Hippeus
11 fielded
Largest army
13
First expansion
4:08
Age path
AresClassical · Est. start 2:37
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
No post-game awards

FADINHA ❤

Gaia · Pink
Win 1109 +17
EAPM
70.2
Favorite unit
Katapeltes
10 fielded
Largest army
20
First expansion
3:57
Age path
OceanusClassical · Research start 2:45
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

theresonly1-boss

Army · 13

Units

Hippeus11
Atalanta1
Theseus1
Buildings 7 types
House6
Stable2
Storehouse2
Wall2
Granary1
Temple1
Town Center1
God powers 1 invoked
Lure1

FADINHA ❤

Army · 20

Units

Katapeltes10
Turma5
Murmillo3
Oracle2
Buildings 8 types
Manor6
Farm3
Counter Barracks2
Armory1
Economic Guild1
Military Barracks1
Temple1
Town Center1
God powers 3 invoked
Gaia Forest2
Carnivora1