Replay-derived match flow, timings, and composition.

Advanced match analysis

Lordtyrantt vs GOD eater

Queue
Ranked 1v1 Supremacy
Map
Giza
Map Seed
16674
Duration
43:33
Patch
19.17020
Played
· 9 hours ago
Giza map preview
MapGiza
Defeated
Lordtyrantt Set · Elo 638 -10
43:33 Match length
Winner
GOD eater Set · Elo 799 +10
28.4% win probability Pre-match · GOD eater favored win probability 71.6%
Key momentsIn match order
Fastest Classical
4:28* GOD eater Ptah · estimated
First pressure
4:59 GOD eater Barracks
Armory timing
5:56 GOD eater Armory
First extra TC
6:57 GOD eater Town Center
Market timing
8:04 Lordtyrantt Market
Fastest Heroic
10:20* Lordtyrantt Nephthys · estimated
Fortress timing
11:53 Lordtyrantt Migdol Stronghold
Fastest Mythic
17:05* GOD eater Thoth · estimated

Lordtyrantt

Set · Blue
Loss 638 -10
EAPM
35.2
Favorite unit
Camel Rider
127 fielded
Largest army
460
First expansion
8:56
Age path
PtahClassical · Research start 4:03
NephthysHeroic · Research start 9:05
ThothMythic · Research start 26:28
Opening read
2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom3 expansion build events
Market economy6,700 total resource volume
Large army production460 military units
No post-game awards

GOD eater

Set · Red
Win 799 +10
EAPM
36.2
Favorite unit
Slinger
60 fielded
Largest army
231
First expansion
6:57
Age path
PtahClassical · Est. start 3:28
SekhmetHeroic · Est. start 11:29
ThothMythic · Est. start 15:05
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom8 expansion build events
Market economy8,500 total resource volume
Large army production231 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 15,200 total volume

Lordtyrantt

Bought

Food600

Sold

Food1,900
Wood4,200
Total player market volume6,700

GOD eater

Bought

Food500

Sold

Food2,000
Wood6,000
Total player market volume8,500

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Lordtyrantt

Army · 460

Units

Camel Rider127
Axeman106
Chariot Archer65
Slinger65
Spearman36
Catapult16
Wadjet13
War Elephant12
Phoenix10
Siege Tower9
Scorpion Man1
Buildings 16 types
House36
Farm30
Obelisk10
Barracks8
Migdol Stronghold6
Mining Camp6
Siege Works6
Temple5
Granary4
Lumber Camp4
Town Center3
Armory1
Market1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
God powers 3 invoked
Ancestors1
Meteor1
Shifting Sands1

GOD eater

Army · 231

Units

Slinger60
Spearman56
Camel Rider28
Catapult17
Wadjet17
Scarab14
War Elephant14
Chariot Archer9
Axeman8
Phoenix6
Siege Tower2
Buildings 18 types
Farm22
Barracks20
House19
Siege Works9
Obelisk8
Town Center8
Migdol Stronghold7
Mining Camp6
Sentry Tower6
Granary5
Lumber Camp5
Market3
Temple3
Armory2
Lighthouse1
Monument To Gods1
Monument To Pharaohs1
Monument To Priests1
God powers 8 invoked
Vision4
Shifting Sands2
Citadel1
Meteor1