Advanced match analysis
nanobytesinc vs Dot_
- Queue
- Ranked 1v1 Supremacy
- Map
- Cloud Forest
- Map Seed
- 22276
- Duration
- 28:46
- Patch
- 19.17020
- Played
- · 9 hours ago
Defeated
nanobytesinc
Isis · Elo 1079 -20
28:46
Match length
Winner
Dot_
Nuwa · Elo 1040 +20
55.6% win probability
Pre-match · nanobytesinc favored · Upset
win probability 44.4%
Key momentsIn match order
nanobytesinc
Isis · Grey- EAPM
- 55.7
- Favorite unit
- Camel Rider 61 fielded
- Largest army
- 192
- First expansion
- 23:23
Age path
BastClassical · Research start 4:26
SobekHeroic · Research start 8:13
OsirisMythic · Research start 16:49
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy4,500 total resource volume
Large army production192 military units
No post-game awards
Dot_
Nuwa · Red- EAPM
- 33.6
- Favorite unit
- Tiger Cavalry 37 fielded
- Largest army
- 149
- First expansion
- 6:55
Age path
HoutuClassical · Est. start 2:49
GoumangHeroic · Research start 10:21
ZhurongMythic · Research start 15:13
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom6 expansion build events
Heavy walling9 wall build events
Market economy7,300 total resource volume
Large army production149 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 11,800 total volume›
nanobytesinc
Bought
No buys
Sold
Total player market volume4,500
Dot_
Bought
Sold
Total player market volume7,300
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
nanobytesinc
Army · 192Units
Buildings ›18 types
God powers ›5 invoked
Dot_
Army · 149Units
Buildings ›13 types
God powers ›4 invoked
Blazing Prairie1