Replay-derived match flow, timings, and composition.

Advanced match analysis

VIT | Doma vs Dayagoat

Queue
Ranked 1v1 Supremacy
Map
Megalopolis
Map Seed
21790
Duration
28:24
Patch
19.17020
Played
· 9 hours ago
Megalopolis map preview
MapMegalopolis
Winner
VIT | Doma Nuwa · Elo 1580 +6
28:24 Match length
Defeated
Dayagoat Gaia · Elo 1322 -6
81.5% win probability Pre-match · VIT | Doma favored win probability 18.5%
Key momentsIn match order
First pressure
3:39 Dayagoat Counter Barracks
Fastest Classical
3:54* Dayagoat Oceanus · estimated
First extra TC
6:43 Dayagoat Town Center
Armory timing
9:53 Dayagoat Armory
Fastest Heroic
11:57* Dayagoat Rheia · estimated
Fortress timing
12:00 Dayagoat Palace
Market timing
12:06 VIT | Doma Market
Fastest Mythic
17:30* Dayagoat Atlas · estimated

VIT | Doma

Nuwa · Blue
Win 1580 +6
EAPM
76.4
Favorite unit
Dao Swordsman
177 fielded
Largest army
326
First expansion
6:50
Age path
HoutuClassical · Research start 3:08
GoumangHeroic · Est. start 11:27
ZhurongMythic · Timing unavailable
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling11 wall build events
Market economy11,000 total resource volume
Large army production326 military units
No post-game awards

Dayagoat

Gaia · Red
Loss 1322 -6
EAPM
53.3
Favorite unit
Turma
126 fielded
Largest army
291
First expansion
6:43
Age path
OceanusClassical · Est. start 2:54
RheiaHeroic · Research start 10:42
AtlasMythic · Research start 15:30
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy19,300 total resource volume
Large army production291 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 30,300 total volume

VIT | Doma

Bought

Food800
Wood3,100

Sold

Food4,600
Wood2,500
Total player market volume11,000

Dayagoat

Bought

Food3,200

Sold

Food13,100
Wood3,000
Total player market volume19,300

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

VIT | Doma

Army · 326

Units

Dao Swordsman177
Wuzu Javelineer81
Fire Archer39
Chu Ko Nu10
Pioneer10
Sage5
Tiger Cavalry2
Jiang Zi Ya1
Li Jing1
Buildings 13 types
Military Camp44
Farm24
House17
Silo17
Wall11
Machine Workshop9
Market6
Baolei5
Sentry Tower5
Imperial Academy4
Town Center4
Armory1
Temple1
God powers 5 invoked
Blazing Prairie2
Creation1
Earth Wall1
Forest Protection1

Dayagoat

Army · 291

Units

Turma126
Cheiroballista63
Destroyer53
Fanatic22
Katapeltes17
Oracle4
Caladria3
Argus1
Behemoth1
Fire Siphon1
Buildings 11 types
Farm34
Manor8
Wall5
Counter Barracks4
Palace4
Market2
Sentry Tower2
Town Center2
Armory1
Economic Guild1
Temple1
God powers 6 invoked
Gaia Forest2
Traitor2
Carnivora1
Implode1