Advanced match analysis
BRCwolf vs Lordtyrantt
- Queue
- Ranked 1v1 Supremacy
- Map
- Anatolia
- Map Seed
- 32215
- Duration
- 25:34
- Patch
- 19.17020
- Played
- · 9 hours ago
Winner
BRCwolf
Oranos · Elo 906 +6
25:34
Match length
Defeated
Lordtyrantt
Set · Elo 648 -6
81.5% win probability
Pre-match · BRCwolf favored
win probability 18.5%
Key momentsIn match order
BRCwolf
Oranos · Blue- EAPM
- 36.1
- Favorite unit
- Fanatic 35 fielded
- Total score
- 93,122
- Military score
- 36,100
- Economic score
- 51,699
- Kills score
- 5,371
- Units killed
- 189
- Units lost
- 54
- Buildings razed
- 18
- Largest army
- 92
- First expansion
- 10:00
Age path
PrometheusClassical · Est. start 4:12
HyperionHeroic · Est. start 8:35
HeliosMythic · Est. start 15:28
Opening read
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Water commitment4 dock build events
Large army production92 military units
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
Lordtyrantt
Set · Red- EAPM
- 26.4
- Favorite unit
- Camel Rider 74 fielded
- Total score
- 31,402
- Military score
- 12,890
- Economic score
- 16,796
- Kills score
- 1,748
- Units killed
- 54
- Units lost
- 190
- Buildings razed
- 0
- Largest army
- 178
- First expansion
- 12:40
Age path
PtahClassical · Research start 4:57
SekhmetHeroic · Research start 13:13
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Water commitment2 dock build events
Market economy5,200 total resource volume
Large army production178 military units
Most Deaths
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 5,200 total volume›
BRCwolf
Bought
No buys
Sold
No sells
Total player market volume0
Lordtyrantt
Bought
Sold
Total player market volume5,200
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
BRCwolf
Army · 92Units
Buildings ›11 types
God powers ›12 invoked
Lordtyrantt
Army · 178Units
Buildings ›17 types
God powers ›None invoked
No god powers recorded.