Advanced match analysis
ZeusMyGoose vs xqtr
- Queue
- Ranked 1v1 Deathmatch
- Map
- Tundra
- Map Seed
- 24534
- Duration
- 8:24
- Patch
- 19.17020
- Played
- · 8 hours ago
Defeated
ZeusMyGoose
Loki · Elo 1375 -7
8:24
Match length
Winner
xqtr
Freyr · Elo 1597 +7
21.8% win probability
Pre-match · xqtr favored
win probability 78.2%
Key momentsIn match order
ZeusMyGoose
Loki · Blue- EAPM
- 96.8
- Favorite unit
- Berserk 89 fielded
- Largest army
- 301
- First expansion
- 1:09
Age path
HeimdallClassical · Est. start 1:03
BragiHeroic · Est. start 2:03
HelMythic · Est. start 3:18
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Fast MythicMythic completed by 12:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling14 wall build events
Market economy4,000 total resource volume
Large army production301 military units
No post-game awards
xqtr
Freyr · Red- EAPM
- 98.7
- Favorite unit
- Berserk 48 fielded
- Largest army
- 242
- First expansion
- 1:27
Age path
UllrClassical · Est. start 1:03
AegirHeroic · Est. start 2:03
VidarMythic · Est. start 3:18
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Fast MythicMythic completed by 12:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling25 wall build events
Large army production242 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 4,000 total volume›
ZeusMyGoose
Bought
No buys
Sold
Total player market volume4,000
xqtr
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.