Replay-derived match flow, timings, and composition.

Advanced match analysis

Ulfsark Rush vs Buu

Queue
Ranked 1v1 Supremacy
Map
Valley Of Kings
Map Seed
16545
Duration
9:50
Patch
19.17020
Played
· 8 hours ago
Valley Of Kings map preview
MapValley Of Kings
Winner
Ulfsark Rush Set · Elo 1668 +6
9:50 Match length
Defeated
Buu Gaia · Elo 1393 -6
83.0% win probability Pre-match · Ulfsark Rush favored win probability 17.0%
Key momentsIn match order
Fastest Classical
4:30* Ulfsark Rush Ptah · estimated
First pressure
4:42 Buu Military Barracks
Armory timing
5:01 Ulfsark Rush Armory
Fastest Heroic
7:01* Ulfsark Rush Sekhmet · estimated

Ulfsark Rush

Set · Blue
Win 1668 +6
EAPM
54.7
Favorite unit
Axeman
32 fielded
Total score
11,195
Military score
4,811
Economic score
5,379
Kills score
1,043
Units killed
28
Units lost
26
Buildings razed
3
Largest army
49
First expansion
—
Age path
PtahClassical · Research start 3:30
SekhmetHeroic · Research start 5:46
MythicNot reached
Opening read
1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Highest Score Largest Army Most Kills Most Resources

Buu

Gaia · Pink
Loss 1393 -6
EAPM
36.3
Favorite unit
Murmillo
11 fielded
Total score
6,948
Military score
2,019
Economic score
4,657
Kills score
272
Units killed
14
Units lost
26
Buildings razed
1
Largest army
23
First expansion
—
Age path
OceanusClassical · Est. start 3:44
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Ulfsark Rush

Army · 49

Units

Axeman32
Slinger10
Spearman6
Scarab1
Buildings 9 types
House12
Barracks3
Granary2
Mining Camp2
Armory1
Lumber Camp1
Monument To Villagers1
Obelisk1
Temple1
God powers 3 invoked
Citadel1
Shifting Sands1
Vision1

Buu

Army · 23

Units

Murmillo11
Turma9
Caladria1
Cheiroballista1
Oracle1
Buildings 6 types
Manor4
Wall3
Military Barracks2
Counter Barracks1
Economic Guild1
Temple1
God powers 3 invoked
Gaia Forest2
Carnivora1