Advanced match analysis
Ulfsark Rush vs Buu
- Queue
- Ranked 1v1 Supremacy
- Map
- Valley Of Kings
- Map Seed
- 16545
- Duration
- 9:50
- Patch
- 19.17020
- Played
- · 8 hours ago
Winner
Ulfsark Rush
Set · Elo 1668 +6
9:50
Match length
Defeated
Buu
Gaia · Elo 1393 -6
83.0% win probability
Pre-match · Ulfsark Rush favored
win probability 17.0%
Key momentsIn match order
Ulfsark Rush
Set · Blue- EAPM
- 54.7
- Favorite unit
- Axeman 32 fielded
- Total score
- 11,195
- Military score
- 4,811
- Economic score
- 5,379
- Kills score
- 1,043
- Units killed
- 28
- Units lost
- 26
- Buildings razed
- 3
- Largest army
- 49
- First expansion
- —
Age path
PtahClassical · Research start 3:30
SekhmetHeroic · Research start 5:46
MythicNot reached
Opening read
1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Highest Score
Largest Army
Most Kills
Most Resources
Buu
Gaia · Pink- EAPM
- 36.3
- Favorite unit
- Murmillo 11 fielded
- Total score
- 6,948
- Military score
- 2,019
- Economic score
- 4,657
- Kills score
- 272
- Units killed
- 14
- Units lost
- 26
- Buildings razed
- 1
- Largest army
- 23
- First expansion
- —
Age path
OceanusClassical · Est. start 3:44
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.