Advanced match analysis
SneeringGnu4991 vs NoizyFoxasz
- Queue
- Ranked 1v1 Supremacy
- Map
- Cloud Forest
- Map Seed
- 30515
- Duration
- 15:21
- Patch
- 19.17020
- Played
- · 8 hours ago
Defeated
SneeringGnu4991
Huitzilopochtli · Elo 966 -9
15:21
Match length
Winner
NoizyFoxasz
Zeus · Elo 1155 +9
25.2% win probability
Pre-match · NoizyFoxasz favored
win probability 74.8%
Key momentsIn match order
SneeringGnu4991
Huitzilopochtli · Blue- EAPM
- 24.4
- Favorite unit
- Tequihua Archer 23 fielded
- Largest army
- 56
- First expansion
- —
Age path
MalinalxochitlClassical · Research start 3:42
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Market economy800 total resource volume
No post-game awards
NoizyFoxasz
Zeus · Red- EAPM
- 52.2
- Favorite unit
- Hoplite 11 fielded
- Largest army
- 36
- First expansion
- —
Age path
AthenaClassical · Est. start 2:46
DionysusHeroic · Est. start 7:35
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 800 total volume›
SneeringGnu4991
Bought
Sold
Total player market volume800
NoizyFoxasz
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.