Replay-derived match flow, timings, and composition.

Advanced match analysis

earthquake vs DSyKoMode

Queue
Ranked 1v1 Supremacy
Map
Alfheim
Map Seed
3961
Duration
31:14
Patch
19.17020
Played
· 8 hours ago
Alfheim map preview
MapAlfheim
Defeated
earthquake Oranos · Elo 694 -17
31:14 Match length
Winner
DSyKoMode Gaia · Elo 696 +17
49.7% win probability Pre-match · DSyKoMode favored win probability 50.3%
Key momentsIn match order
Fastest Classical
3:36* earthquake Oceanus · estimated
First pressure
4:06 earthquake Counter Barracks
First extra TC
5:19 earthquake Village Center
Armory timing
7:50 earthquake Armory
Fastest Heroic
13:50* earthquake Hyperion · estimated
Fortress timing
15:13 earthquake Palace
Fastest Mythic
23:20* earthquake Helios · estimated

earthquake

Oranos · Grey
Loss 694 -17
EAPM
23.7
Favorite unit
Turma
94 fielded
Total score
42,523
Military score
17,103
Economic score
20,147
Kills score
5,273
Units killed
140
Units lost
197
Buildings razed
23
Largest army
245
First expansion
5:19
Age path
OceanusClassical · Research start 2:36
HyperionHeroic · Research start 12:35
HeliosMythic · Research start 21:20
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom3 expansion build events
Heavy walling16 wall build events
Large army production245 military units
Most Deaths Most Resources

DSyKoMode

Gaia · Mint
Win 696 +17
EAPM
38.7
Favorite unit
Murmillo
47 fielded
Total score
54,675
Military score
23,701
Economic score
23,471
Kills score
7,503
Units killed
200
Units lost
129
Buildings razed
29
Largest army
126
First expansion
9:41
Age path
LetoClassical · Research start 2:54
RheiaHeroic · Research start 16:01
HekateMythic · Research start 22:02
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom6 expansion build events
Heavy walling6 wall build events
Large army production126 military units
Highest Score Largest Army Most Improvements Most Kills

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

earthquake

Army · 245

Units

Turma94
Katapeltes73
Destroyer38
Fanatic14
Fire Siphon11
Cheiroballista8
Oracle6
Caladria1
Buildings 11 types
Wall16
Counter Barracks14
Farm14
Sentry Tower14
Manor9
Palace5
Sky Passage5
Town Center2
Armory1
Temple1
Village Center1
God powers 10 invoked
Carnivora4
Vortex4
Shockwave2

DSyKoMode

Army · 126

Units

Murmillo47
Katapeltes30
Automaton13
Destroyer12
Arcus9
Cheiroballista5
Oracle5
Behemoth4
Turma1
Buildings 11 types
Farm22
Sentry Tower11
Manor10
Military Barracks6
Town Center6
Wall6
Counter Barracks3
Temple3
Palace2
Armory1
Economic Guild1
God powers 8 invoked
Spider Lair4
Gaia Forest2
Tartarian Gate1
Traitor1