Advanced match analysis
OmniGather vs GOD eater
- Queue
- Ranked 1v1 Supremacy
- Map
- Oasis
- Map Seed
- 708
- Duration
- 22:25
- Patch
- 19.17020
- Played
- · 7 hours ago
Defeated
OmniGather
Zeus · Elo 871 -78
22:25
Match length
Winner
GOD eater
Set · Elo 803 +23
59.7% win probability
Pre-match · OmniGather favored · Upset
win probability 40.3%
Key momentsIn match order
OmniGather
Zeus · Blue- EAPM
- 35.7
- Favorite unit
- Hoplite 6 fielded
- Largest army
- 17
- First expansion
- 11:30
Age path
AthenaClassical · Research start 5:34
DionysusHeroic · Research start 20:08
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom2 expansion build events
Heavy walling11 wall build events
No post-game awards
GOD eater
Set · Red- EAPM
- 36.4
- Favorite unit
- Anubite 7 fielded
- Largest army
- 29
- First expansion
- 8:13
Age path
AnubisClassical · Est. start 3:19
SekhmetHeroic · Research start 15:16
HorusMythic · Research start 18:27
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Heavy walling7 wall build events
Market economy400 total resource volume
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 400 total volume›
OmniGather
Bought
No buys
Sold
No sells
Total player market volume0
GOD eater
Bought
Sold
No sells
Total player market volume400
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.